TGeoUnion
class description - source file - inheritance tree
public:
TGeoUnion TGeoUnion()
TGeoUnion TGeoUnion(const char* expr1, const char* expr2)
TGeoUnion TGeoUnion(const TGeoUnion&)
virtual void ~TGeoUnion()
static TClass* Class()
virtual void ComputeBBox(Double_t& dx, Double_t& dy, Double_t& dz, Double_t* origin)
virtual Bool_t Contains(Double_t* point) const
virtual Int_t DistanceToPrimitive(Int_t px, Int_t py)
virtual Double_t DistToIn(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = 0, Double_t* safe = 0) const
virtual Double_t DistToOut(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = 0, Double_t* safe = 0) const
virtual Int_t GetNpoints() const
virtual TClass* IsA() const
virtual void SetPoints(Double_t* buff) const
virtual void SetPoints(Float_t* buff) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoUnion()
Default constructor
TGeoUnion(const char *expr1, const char *expr2)
:TGeoBoolNode(expr1, expr2)
Constructor
~TGeoUnion()
Destructor
--- deletion of components handled by TGeoManager class.
void ComputeBBox(Double_t &dx, Double_t &dy, Double_t &dz, Double_t *origin)
Compute bounding box corresponding to a union of two shapes.
Bool_t Contains(Double_t *point) const
Find if a union of two shapes contains a given point
Int_t DistanceToPrimitive(Int_t /*px*/, Int_t /*py*/)
Compute minimum distance to shape vertices
Double_t DistToOut(Double_t *point, Double_t *dir, Int_t iact,
Double_t step, Double_t *safe) const
Compute distance from a given point to outside.
printf("Point is : %g, %g, %gn", point[0], point[1], point[2]);
Double_t DistToIn(Double_t *point, Double_t *dir, Int_t iact,
Double_t step, Double_t *safe) const
Compute distance from a given point to inside.
Int_t GetNpoints() const
Returns number of vertices for the composite shape described by this union.
void SetPoints(Double_t * /*buff*/) const
Fill buffer with shape vertices.
void SetPoints(Float_t * /*buff*/) const
Fill buffer with shape vertices.
void Sizeof3D() const
Register 3D size of this shape.
Inline Functions
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoUnion TGeoUnion(const TGeoUnion&)
Author: Andrei Gheata 30/05/02
Last update: :$Name: $:$Id: TGeoBoolNode.cxx,v 1.3 2002/12/03 16:01:39 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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