TTRAP


class description - source file - inheritance tree

class TTRAP : public TBRIK


    public:
TTRAP TTRAP() TTRAP TTRAP(const char* name, const char* title, const char* material, Float_t dz, Float_t theta, Float_t phi, Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2, Float_t alpha2) TTRAP TTRAP(const TTRAP&) virtual void ~TTRAP() static TClass* Class() virtual Float_t GetAlpha1() const virtual Float_t GetAlpha2() const virtual Float_t GetBl1() const virtual Float_t GetBl2() const virtual Float_t GetH1() const virtual Float_t GetH2() const virtual Float_t GetTl1() const virtual Float_t GetTl2() const virtual TClass* IsA() const virtual void SetPoints(Float_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
Float_t fH1 half length in y at low z Float_t fBl1 half length in x at low z and y low edge Float_t fTl1 half length in x at low z and y high edge Float_t fAlpha1 angle w.r.t. the y axis Float_t fH2 half length in y at high z Float_t fBl2 half length in x at high z and y low edge Float_t fTl2 half length in x at high z and y high edge Float_t fAlpha2 angle w.r.t. the y axis

Class Description

  

TRAP is a general trapezoid. The faces perpendicular to z are trapezia and their centres are not necessarily on a line parallel to the z axis. This shape has 14 parameters. - name name of the shape - title shape's title - material (see TMaterial) - dz half-length along the z axis - theta polar angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - phi azimuthal angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - h1 half-length along y of the face at -DZ - bl1 half-length along x of the side at -H1 in y of the face at -DZ in z - tl1 half-length along x of the side at +H1 in y of the face at -DZ in z - alpha1 angle with respect to the y axis from the centre of the side at -H1 in y to the centre of the side at +H1 in y of the face at -DZ in z - h2 half-length along y of the face at +DZ - bl2 half-length along x of the side at -H2 in y of the face at +DZ in z - tl2 half-length along x of the side at +H2 in y of the face at +DZ in z - alpha2 angle with respect to the y axis from the centre of the side at -H2 in y to the centre of the side at +H2 in y of the face at +DZ in z

TTRAP()
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default constructor*-*-*-*-*-*-*-*-*-*-*-*
*-*                      ==============================

TTRAP(const char *name, const char *title, const char *material, Float_t dz, Float_t theta, Float_t phi, Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2, Float_t alpha2) : TBRIK(name, title,material,theta,phi,dz)
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

~TTRAP()
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

void SetPoints(Float_t *buff)
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TRAP points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                            ==================



Inline Functions


            Float_t GetH1() const
            Float_t GetBl1() const
            Float_t GetTl1() const
            Float_t GetAlpha1() const
            Float_t GetH2() const
            Float_t GetBl2() const
            Float_t GetTl2() const
            Float_t GetAlpha2() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
              TTRAP TTRAP(const TTRAP&)


Author: Nenad Buncic 19/09/95
Last update: root/g3d:$Name: $:$Id: TTRAP.cxx,v 1.1.1.1 2000/05/16 17:00:43 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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