// @(#)root/geom:$Name: $:$Id: TVirtualGeoPainter.cxx,v 1.4 2002/07/16 17:11:26 brun Exp $
// Author: Andrei Gheata 11/01/02
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TROOT.h"
#include "TVirtualGeoPainter.h"
#include "TPluginManager.h"
TVirtualGeoPainter *TVirtualGeoPainter::fgGeoPainter = 0;
ClassImp(TVirtualGeoPainter)
//______________________________________________________________________________
TVirtualGeoPainter::TVirtualGeoPainter()
{
//*-*-*-*-*-*-*-*-*-*-*Geometry painter default constructor*-*-*-*-*-*-*-*-*
//*-* ====================================
}
//______________________________________________________________________________
TVirtualGeoPainter::~TVirtualGeoPainter()
{
//*-*-*-*-*-*-*-*-*-*-*Geometry painter default destructor*-*-*-*-*-*-*-*-*
//*-* ===================================
fgGeoPainter = 0;
}
//______________________________________________________________________________
TVirtualGeoPainter *TVirtualGeoPainter::GeoPainter()
{
// Static function returning a pointer to the geometry painter.
// The painter will paint objects from the specified geometry.
// If the geometry painter does not exist a default painter is created.
// if no painter set yet, create a default painter via the PluginManager
if (!fgGeoPainter) {
TPluginHandler *h;
if ((h = gROOT->GetPluginManager()->FindHandler("TVirtualGeoPainter"))) {
if (h->LoadPlugin() == -1)
return 0;
fgGeoPainter = (TVirtualGeoPainter*)h->ExecPlugin(0);
}
}
return fgGeoPainter;
}
//______________________________________________________________________________
void TVirtualGeoPainter::SetPainter(const TVirtualGeoPainter *painter)
{
// Static function to set an alternative histogram painter.
fgGeoPainter = (TVirtualGeoPainter*)painter;
}
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