// @(#)root/geom:$Name: $:$Id: TVirtualGeoPainter.h,v 1.17 2003/05/07 13:32:39 brun Exp $ // Author: Andrei Gheata 11/01/02 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TVirtualGeoPainter #define ROOT_TVirtualGeoPainter ////////////////////////////////////////////////////////////////////////// // // // TVirtualGeoPainter // // // // Abstract base class for geometry painters // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TObject #include "TObject.h" #endif class TGeoVolume; class TGeoNode; class TGeoShape; class TGeoHMatrix; class TGeoManager; class TVirtualGeoTrack; class TParticle; class TObjArray; class TH2F; class TVirtualGeoPainter : public TObject { protected: static TVirtualGeoPainter *fgGeoPainter; //Pointer to class painter public: enum EGeoVisLevel { kGeoVisLevel = 0 }; enum EGeoVisOption { kGeoVisDefault = 0, // default visualization - everything visible 3 levels down kGeoVisLeaves = 1, // only last leaves are visible kGeoVisOnly = 2, // only current volume is drawn kGeoVisBranch = 3 // only a given branch is drawn }; enum EGeoBombOption { kGeoNoBomb = 0, // default - no bomb kGeoBombXYZ = 1, // explode view in cartesian coordinates kGeoBombCyl = 2, // explode view in cylindrical coordinates (R, Z) kGeoBombSph = 3 // explode view in spherical coordinates (R) }; public: TVirtualGeoPainter(); virtual ~TVirtualGeoPainter(); virtual void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys) = 0; virtual TVirtualGeoTrack *AddTrack(Int_t id, Int_t pdgcode, TObject *particle) = 0; virtual void AddTrackPoint(Double_t *point, Double_t *box, Bool_t reset=kFALSE) = 0; virtual void BombTranslation(const Double_t *tr, Double_t *bombtr) = 0; virtual void CheckPoint(Double_t x=0, Double_t y=0, Double_t z=0, Option_t *option="") = 0; virtual void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const = 0; virtual void CheckOverlaps(const TGeoVolume *vol, Double_t ovlp=0.1, Option_t *option="") const = 0; virtual void DefaultAngles() = 0; virtual void DefaultColors() = 0; virtual Int_t DistanceToPrimitiveVol(TGeoVolume *vol, Int_t px, Int_t py) = 0; virtual void Draw(Option_t *option="") = 0; virtual void DrawOnly(Option_t *option="") = 0; virtual void DrawOverlap(void *ovlp, Option_t *option="") = 0; virtual void DrawCurrentPoint(Int_t color) = 0; virtual void DrawPanel() = 0; virtual void DrawPath(const char *path) = 0; virtual void EstimateCameraMove(Double_t tmin, Double_t tmax, Double_t *start, Double_t *end) {;} virtual void ExecuteVolumeEvent(TGeoVolume *volume, Int_t event, Int_t px, Int_t py) = 0; virtual Int_t GetNsegments() const = 0; virtual void GetBombFactors(Double_t &bombx, Double_t &bomby, Double_t &bombz, Double_t &bombr) const = 0; virtual Int_t GetBombMode() const = 0; virtual const char *GetDrawPath() const = 0; virtual void GetViewAngles(Double_t &longitude, Double_t &latitude, Double_t &psi) {;} virtual Int_t GetVisLevel() const = 0; virtual Int_t GetVisOption() const = 0; virtual char *GetVolumeInfo(const TGeoVolume *volume, Int_t px, Int_t py) const = 0; virtual void GrabFocus(Int_t nfr=0, Double_t dlong=0, Double_t dlat=0, Double_t dpsi=0) {;} virtual Double_t *GetViewBox() = 0; virtual Bool_t IsExplodedView() const = 0; virtual Bool_t IsOnScreen(const TGeoNode *node) const = 0; virtual TH2F *LegoPlot(Int_t ntheta=60, Double_t themin=0., Double_t themax=180., Int_t nphi=90, Double_t phimin=0., Double_t phimax=360., Double_t rmin=0., Double_t rmax=9999999, Option_t *option="") = 0; virtual void *MakeBox3DBuffer(const TGeoVolume *vol) = 0; virtual void *MakeTube3DBuffer(const TGeoVolume *vol) = 0; virtual void *MakeTubs3DBuffer(const TGeoVolume *vol) = 0; virtual void *MakePcon3DBuffer(const TGeoVolume *vol) = 0; virtual void *MakeSphere3DBuffer(const TGeoVolume *vol) = 0; virtual void ModifiedPad() const = 0; virtual void Paint(Option_t *option="") = 0; virtual void PaintBox(TGeoShape *shape, Option_t *option="", TGeoHMatrix *glmat=0) = 0; virtual void PaintCompositeShape(TGeoVolume *vol, Option_t *option="") = 0; virtual void PaintTube(TGeoShape *shape, Option_t *option="", TGeoHMatrix *glmat=0) = 0; virtual void PaintTubs(TGeoShape *shape, Option_t *option="", TGeoHMatrix *glmat=0) = 0; virtual void PaintSphere(TGeoShape *shape, Option_t *option="", TGeoHMatrix *glmat=0) = 0; virtual void PaintPcon(TGeoShape *shape, Option_t *option="", TGeoHMatrix *glmat=0) = 0; virtual void PaintNode(TGeoNode *node, Option_t *option="") = 0; virtual void PaintOverlap(void *ovlp, Option_t *option="") = 0; virtual void PrintOverlaps() const = 0; virtual void RandomPoints(const TGeoVolume *vol, Int_t npoints, Option_t *option="") = 0; virtual void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) = 0; virtual TGeoNode *SamplePoints(Int_t npoints, Double_t &dist, Double_t epsil, const char* g3path) = 0; virtual void SetBombFactors(Double_t bombx=1.3, Double_t bomby=1.3, Double_t bombz=1.3, Double_t bombr=1.3) = 0; virtual void SetExplodedView(Int_t iopt=0) = 0; virtual void SetNsegments(Int_t nseg=20) = 0; static TVirtualGeoPainter *GeoPainter(); static void SetPainter(const TVirtualGeoPainter *painter); virtual void SetTopVisible(Bool_t vis=kTRUE) = 0; virtual void SetVisLevel(Int_t level=3) = 0; virtual void SetVisOption(Int_t option=0) = 0; virtual void Sizeof3D(const TGeoVolume *vol) const = 0; virtual Int_t ShapeDistancetoPrimitive(const TGeoShape *shape, Int_t numpoints, Int_t px, Int_t py) const = 0; virtual void Test(Int_t npoints, Option_t *option) = 0; virtual void TestOverlaps(const char *path) = 0; virtual Bool_t TestVoxels(TGeoVolume *vol) = 0; virtual void UnbombTranslation(const Double_t *tr, Double_t *bombtr) = 0; virtual Double_t Weight(Double_t precision, Option_t *option="v") = 0; ClassDef(TVirtualGeoPainter,0) //Abstract interface for geometry painters }; #endif