// @(#)root/base:$Name: $:$Id: TROOT.cxx,v 1.91 2003/04/11 11:48:10 rdm Exp $
// Author: Rene Brun 08/12/94
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
////////////////////////////////////////////////////////////////////////////////
// R O O T top level object description
//
// The TROOT object is the entry point to the ROOT system.
// The single instance of TROOT is accessible via the global gROOT.
// Using the gROOT pointer one has access to basically every object
// created in a ROOT based program. The TROOT object is essentially a
// container of several lists pointing to the main ROOT objects.
//
// The following lists are accessible from gROOT object:
// gROOT->GetListOfClasses
// gROOT->GetListOfColors
// gROOT->GetListOfTypes
// gROOT->GetListOfGlobals
// gROOT->GetListOfGlobalFunctions
// gROOT->GetListOfFiles
// gROOT->GetListOfMappedFiles
// gROOT->GetListOfSockets
// gROOT->GetListOfCanvases
// gROOT->GetListOfStyles
// gROOT->GetListOfFunctions
// gROOT->GetListOfSpecials (for example graphical cuts)
// gROOT->GetListOfGeometries
// gROOT->GetListOfBrowsers
// gROOT->GetListOfCleanups
// gROOT->GetListOfMessageHandlers
//
// The TROOT class provides also many useful services:
// - Get pointer to an object in any of the lists above
// - Time utilities TROOT::Time
//
// The ROOT object must be created as a static object. An example
// of a main program creating an interactive version is shown below:
//
//---------------------Example of a main program--------------------------------
//
// #include "TRint.h"
//
// int main(int argc, char **argv)
// {
// TRint *theApp = new TRint("ROOT example", &argc, argv);
//
// // Init Intrinsics, build all windows, and enter event loop
// theApp->Run();
//
// return(0);
// }
//-----------------------End of Main program--------------------------------
////////////////////////////////////////////////////////////////////////////////
#ifdef HAVE_CONFIG
#include "config.h"
#endif
#include <string>
#include <map>
#include <stdlib.h>
#include "Riostream.h"
#include "Gtypes.h"
#include "TROOT.h"
#include "TClass.h"
#include "TDataType.h"
#include "TFile.h"
#include "TMapFile.h"
#include "TDatime.h"
#include "TStyle.h"
#include "TObjectTable.h"
#include "TClassTable.h"
#include "TSystem.h"
#include "THashList.h"
#include "TObjArray.h"
#include "TEnv.h"
#include "TColor.h"
#include "TGlobal.h"
#include "TFunction.h"
#include "TVirtualPad.h"
#include "TBrowser.h"
#include "TSystemDirectory.h"
#include "TApplication.h"
#include "TCint.h"
#include "TGuiFactory.h"
#include "TRandom.h"
#include "TMessageHandler.h"
#include "TVirtualGL.h"
#include "TFolder.h"
#include "TQObject.h"
#include "TProcessUUID.h"
#include "TPluginManager.h"
#include "TMap.h"
#include "TObjString.h"
#include "TVirtualUtilHist.h"
#if defined(R__UNIX)
#include "TUnixSystem.h"
#elif defined(R__MAC)
#include "TMacSystem.h"
#elif defined(WIN32)
#include "TWinNTSystem.h"
#elif defined(R__VMS)
#include "TVmsSystem.h"
#endif
//-------- Names of next three routines are a small homage to CMZ --------------
//______________________________________________________________________________
static Int_t IVERSQ()
{
// Return version id as an integer, i.e. "2.22/04" -> 22204.
Int_t maj, min, cycle;
sscanf(ROOT_RELEASE, "%d.%d/%d", &maj, &min, &cycle);
return 10000*maj + 100*min + cycle;
}
//______________________________________________________________________________
static Int_t IDATQQ()
{
// Return built date as integer, i.e. "Apr 28 2000" -> 20000428.
static const char *months[] = {"Jan","Feb","Mar","Apr","May",
"Jun","Jul","Aug","Sep","Oct",
"Nov","Dec"};
char sm[12];
Int_t yy, mm=0, dd;
sscanf(__DATE__, "%s %d %d", sm, &dd, &yy);
for (int i = 0; i < 12; i++)
if (!strncmp(sm, months[i], 3)) {
mm = i+1;
break;
}
return 10000*yy + 100*mm + dd;
}
//______________________________________________________________________________
static Int_t ITIMQQ()
{
// Return built time as integer (with min precision), i.e.
// "17:32:37" -> 1732.
Int_t hh, mm, ss;
sscanf(__TIME__, "%d:%d:%d", &hh, &mm, &ss);
return 100*hh + mm;
}
//------------------------------------------------------------------------------
//______________________________________________________________________________
static void CleanUpROOTAtExit()
{
// Clean up at program termination before global objects go out of scope.
if (gROOT) {
if (gROOT->GetListOfFiles())
gROOT->GetListOfFiles()->Delete();
if (gROOT->GetListOfSockets())
gROOT->GetListOfSockets()->Delete();
if (gROOT->GetListOfMappedFiles())
gROOT->GetListOfMappedFiles()->Delete("slow");
}
}
//______________________________________________________________________________
namespace ROOT {
// #define R__USE_STD_MAP
class TMapTypeToTClass {
#if defined R__USE_STD_MAP
// This wrapper class allow to avoid putting #include <map> in the
// TROOT.h header file.
public:
#ifdef R__GLOBALSTL
typedef map<string,TClass*> IdMap_t;
#else
typedef std::map<std::string,TClass*> IdMap_t;
#endif
typedef IdMap_t::key_type key_type;
typedef IdMap_t::const_iterator const_iterator;
typedef IdMap_t::size_type size_type;
#ifdef R__WIN32
// Window's std::map does NOT defined mapped_type
typedef TClass* mapped_type;
#else
typedef IdMap_t::mapped_type mapped_type;
#endif
private:
IdMap_t fMap;
public:
void Add(const key_type &key, mapped_type &obj) {
fMap[key] = obj;
}
mapped_type Find(const key_type &key) const {
IdMap_t::const_iterator iter = fMap.find(key);
mapped_type cl = 0;
if (iter != fMap.end()) cl = iter->second;
return cl;
}
void Remove(const key_type &key) { fMap.erase(key); }
void printall() {
cerr << "Printing the typeinfo map in TROOT\n";
for (const_iterator iter = fMap.begin(); iter != fMap.end(); iter++ ) {
cerr << "Key: " << iter->first.c_str()
<< " points to " << iter->second << endl;
}
}
#else
private:
TMap fMap;
public:
void Add(const char* key, TClass *&obj) {
TObjString *realkey = new TObjString(key);
fMap.Add(realkey, obj);
}
TClass* Find(const char* key) const {
const TAssoc* a = (const TAssoc *)fMap.FindObject(key);
if (a) return (TClass*) a->Value();
return 0;
}
void Remove(const char* key) {
TObjString realkey(key);
TObject *actual = fMap.Remove(&realkey);
delete actual;
}
#endif
};
}
TROOT *gROOT; // The ROOT of EVERYTHING
TRandom *gRandom; // Global pointer to random generator
// Global debug flag (set to != 0 to get debug output).
// Can be set either via interpreter (gDebug is exported to CINT),
// or via debugger. If set to > 4 X11 graphics will be in synchronous mode.
Int_t gDebug;
Int_t TROOT::fgDirLevel = 0;
Bool_t TROOT::fgRootInit = kFALSE;
Bool_t TROOT::fgMemCheck = kFALSE;
TString TROOT::fgMacroPath;
VoidFuncPtr_t TROOT::fgMakeDefCanvas = 0;
// This local static object initializes the ROOT system
static TROOT root("root", "The ROOT of EVERYTHING");
ClassImp(TROOT)
//______________________________________________________________________________
TROOT::TROOT() : TDirectory()
{
// Default ctor.
}
//______________________________________________________________________________
TROOT::TROOT(const char *name, const char *title, VoidFuncPtr_t *initfunc)
: TDirectory()
{
// Initialize the ROOT system. The creation of the TROOT object initializes
// the ROOT system. It must be the first ROOT related action that is
// performed by a program. The TROOT object must be created on the stack
// (can not be called via new since "operator new" is protected). The
// TROOT object is either created as a global object (outside the main()
// program), or it is one of the first objects created in main().
// Make sure that the TROOT object stays in scope for as long as ROOT
// related actions are performed. TROOT is a so called singleton so
// only one instance of it can be created. The single TROOT object can
// always be accessed via the global pointer gROOT.
// The name and title arguments can be used to identify the running
// application. The initfunc argument can contain an array of
// function pointers (last element must be 0). These functions are
// executed at the end of the constructor. This way one can easily
// extend the ROOT system without adding permanent dependencies
// (e.g. the graphics system is initialized via such a function).
if (fgRootInit) {
//Warning("TROOT", "only one instance of TROOT allowed");
return;
}
gROOT = this;
gDirectory = 0;
SetName(name);
SetTitle(title);
TDirectory::Build();
// will be used by global "operator delete" so make sure it is set
// before anything is deleted
fMappedFiles = 0;
// create already here, but only initialize it after gEnv has been created
fPluginManager = new TPluginManager;
// Initialize Operating System interface
InitSystem();
// Initialize interface to CINT C++ interpreter
fVersionInt = 0; // check in TROOT dtor in case TCint fails
fClasses = 0; // might be checked via TCint ctor
fInterpreter = new TCint("C/C++", "CINT C/C++ Interpreter");
// initialize plugin manager early
fPluginManager->LoadHandlersFromEnv(gEnv);
// Add the root include directory to list searched by default by
// the interpreter (should this be here or somewhere else?)
#ifndef ROOTINCDIR
TString include = gSystem->Getenv("ROOTSYS");
include.Append("/include");
fInterpreter->AddIncludePath(include);
#else
fInterpreter->AddIncludePath(ROOTINCDIR);
#endif
TSystemDirectory *workdir = new TSystemDirectory("workdir",gSystem->WorkingDirectory());
fVersion = ROOT_RELEASE;
fVersionInt = IVERSQ();
fVersionDate = IDATQQ();
fVersionTime = ITIMQQ();
fTimer = 0;
fApplication = 0;
fClasses = new THashList(800,3);
fColors = new TObjArray(1000);
fTypes = 0;
fGlobals = 0;
fGlobalFunctions = 0;
fList = new THashList(1000,3);
fFiles = new TList;
fMappedFiles = new TList;
fSockets = new TList;
fCanvases = new TList;
fStyles = new TList;
fFunctions = new TList;
fTasks = new TList;
fGeometries = new TList;
fBrowsers = new TList;
fSpecials = new TList;
fBrowsables = new TList;
fCleanups = new TList;
fIdMap = new IdMap_t;
fStreamerInfo= new TObjArray(100);
fMessageHandlers = new TList;
TProcessID::AddProcessID();
fUUIDs = new TProcessUUID();
fRootFolder = new TFolder();
fRootFolder->SetName("root");
fRootFolder->SetTitle("root of all folders");
fRootFolder->AddFolder("Classes", "List of Active Classes",fClasses);
fRootFolder->AddFolder("Colors", "List of Active Colors",fColors);
fRootFolder->AddFolder("MapFiles", "List of MapFiles",fMappedFiles);
fRootFolder->AddFolder("Sockets", "List of Socket Connections",fSockets);
fRootFolder->AddFolder("Canvases", "List of Canvases",fCanvases);
fRootFolder->AddFolder("Styles", "List of Styles",fStyles);
fRootFolder->AddFolder("Functions", "List of Functions",fFunctions);
fRootFolder->AddFolder("Tasks", "List of Tasks",fTasks);
fRootFolder->AddFolder("Geometries","List of Geometries",fGeometries);
fRootFolder->AddFolder("Browsers", "List of Browsers",fBrowsers);
fRootFolder->AddFolder("Specials", "List of Special Objects",fSpecials);
fRootFolder->AddFolder("Handlers", "List of Message Handlers",fMessageHandlers);
fRootFolder->AddFolder("Cleanups", "List of RecursiveRemove Collections",fCleanups);
fRootFolder->AddFolder("StreamerInfo","List of Active StreamerInfo Classes",fStreamerInfo);
fRootFolder->AddFolder("ROOT Memory","List of Objects in the gROOT Directory",fList);
fRootFolder->AddFolder("ROOT Files","List of Connected ROOT Files",fFiles);
// by default, add the list of files, tasks, canvases and browsers in the Cleanups list
fCleanups->Add(fCanvases); fCanvases->SetBit(kMustCleanup);
fCleanups->Add(fBrowsers); fBrowsers->SetBit(kMustCleanup);
fCleanups->Add(fTasks); fTasks->SetBit(kMustCleanup);
fCleanups->Add(fFiles); fFiles->SetBit(kMustCleanup);
fForceStyle = kFALSE;
fFromPopUp = kFALSE;
fReadingObject = kFALSE;
fInterrupt = kFALSE;
fMustClean = kTRUE;
fPrimitive = 0;
fSelectPad = 0;
fEditorMode = 0;
fDefCanvasName = "c1";
fEditHistograms= kFALSE;
fLineIsProcessing = 1; // This prevents WIN32 "Windows" thread to pick ROOT objects with mouse
gDirectory = this;
gPad = 0;
gRandom = new TRandom;
//set name of graphical cut class for the graphics editor
//cannot call SetCutClassName at this point because the TClass of TCutG
//is not yet build
fCutClassName = "TCutG";
// Create a default MessageHandler
new TMessageHandler((TClass*)0);
// Create some styles
gStyle = 0;
TStyle::BuildStyles();
SetStyle("Default");
// Setup default (batch) graphics and GUI environment
gBatchGuiFactory = new TGuiFactory;
gGuiFactory = gBatchGuiFactory;
gGXBatch = new TVirtualX("Batch", "ROOT Interface to batch graphics");
gVirtualX = gGXBatch;
gVirtualGL = new TVirtualGL;
#ifdef WIN32
fBatch = kFALSE;
#else
if (gSystem->Getenv("DISPLAY"))
fBatch = kFALSE;
else
fBatch = kTRUE;
#endif
int i = 0;
while (initfunc && initfunc[i]) {
(initfunc[i])();
fBatch = kFALSE; // put system in graphics mode (backward compatible)
i++;
}
// Load and init threads library
InitThreads();
// Load RQ_OBJECT.h in interpreter (allows signal/slot programming, like Qt)
TQObject::LoadRQ_OBJECT();
// Set initial/default list of browsable objects
fBrowsables->Add(fRootFolder, "root");
fBrowsables->Add(workdir, gSystem->WorkingDirectory());
fBrowsables->Add(fFiles, "ROOT Files");
atexit(CleanUpROOTAtExit);
fgRootInit = kTRUE;
}
//______________________________________________________________________________
TROOT::~TROOT()
{
// Clean up and free resources used by ROOT (files, network sockets,
// shared memory segments, etc.).
if (gROOT == this) {
fgRootInit = kFALSE;
// Return when error occured in TCint, i.e. when setup file(s) are
// out of date
if (!fVersionInt) return;
// ATTENTION!!! Order is important!
// fSpecials->Delete(); SafeDelete(fSpecials); // delete special objects : PostScript, Minuit, Html
#ifdef WIN32
// Under Windows, one has to restore the color palettes created by individual canvases
fCanvases->Delete(); SafeDelete(fCanvases); // first close canvases
#endif
fFiles->Delete("slow"); SafeDelete(fFiles); // and files
fSockets->Delete(); SafeDelete(fSockets); // and sockets
fMappedFiles->Delete("slow"); // and mapped files
delete fUUIDs;
TProcessID::Cleanup(); // and list of ProcessIDs
TSeqCollection *tl = fMappedFiles; fMappedFiles = 0; delete tl;
// fProcesses->Delete(); SafeDelete(fProcesses); // then terminate processes
// fFunctions->Delete(); SafeDelete(fFunctions); // etc..
// fListHead->Delete(); SafeDelete(fListHead); // delete objects in current directory
// fColors->Delete(); SafeDelete(fColors);
// fStyles->Delete(); SafeDelete(fStyles);
// fGeometries->Delete(); SafeDelete(fGeometries);
// fBrowsers->Delete(); SafeDelete(fBrowsers);
// fBrowsables->Delete(); SafeDelete(fBrowsables);
// fMessageHandlers->Delete(); SafeDelete(fMessageHandlers);
// if (fTypes) fTypes->Delete();
// SafeDelete(fTypes);
// if (fGlobals) fGlobals->Delete();
// SafeDelete(fGlobals);
// if (fGlobalFunctions) fGlobalFunctions->Delete();
// SafeDelete(fGlobalFunctions);
// fClasses->Delete(); SafeDelete(fClasses); // TClass'es must be deleted last
// Remove shared libraries produced by the TSystem::CompileMacro() call
gSystem->CleanCompiledMacros();
// Cleanup system class
delete gSystem;
// Problem deleting the interpreter. Want's to delete objects already
// deleted in the dtor's above. Crash.
// It should only close the files and NOT delete.
SafeDelete(fInterpreter);
// Prints memory stats
TStorage::PrintStatistics();
gROOT = 0;
}
}
//______________________________________________________________________________
void TROOT::AddClass(TClass *cl)
{
// Add a class to the list and map of classes.
if (!cl) return;
GetListOfClasses()->Add(cl);
if (cl->GetTypeInfo()) {
fIdMap->Add(cl->GetTypeInfo()->name(),cl);
}
}
//______________________________________________________________________________
void TROOT::Browse(TBrowser *b)
{
// Add browsable objects to TBrowser.
TObject *obj;
TIter next(fBrowsables);
while ((obj = (TObject *) next())) {
const char *opt = next.GetOption();
if (opt && strlen(opt))
b->Add(obj, opt);
else
b->Add(obj, obj->GetName());
}
}
//______________________________________________________________________________
Bool_t TROOT::ClassSaved(TClass *cl)
{
// return class status bit kClassSaved for class cl
// This function is called by the SavePrimitive functions writing
// the C++ code for an object.
if (cl == 0) return kFALSE;
if (cl->TestBit(TClass::kClassSaved)) return kTRUE;
cl->SetBit(TClass::kClassSaved);
return kFALSE;
}
//______________________________________________________________________________
TObject *TROOT::FindObject(const TObject *) const
{
// Find an object in one Root folder
Error("FindObject","Not yet implemented");
return 0;
}
//______________________________________________________________________________
TObject *TROOT::FindObject(const char *name) const
{
// Returns address of a ROOT object if it exists
//
// This function looks in the following order in the ROOT lists:
// - List of files
// - List of memory mapped files
// - List of functions
// - List of geometries
// - List of canvases
// - List of styles
// - List of specials
// - List of materials in current geometry
// - List of shapes in current geometry
// - List of matrices in current geometry
// - List of Nodes in current geometry
// - Current Directory in memory
// - Current Directory on file
TObject *temp = 0;
temp = fFiles->FindObject(name); if (temp) return temp;
temp = fMappedFiles->FindObject(name); if (temp) return temp;
temp = fFunctions->FindObject(name); if (temp) return temp;
temp = fGeometries->FindObject(name); if (temp) return temp;
temp = fCanvases->FindObject(name); if (temp) return temp;
temp = fStyles->FindObject(name); if (temp) return temp;
temp = fSpecials->FindObject(name); if (temp) return temp;
TIter next(fGeometries);
TObject *obj;
while ((obj=next())) {
temp = obj->FindObject(name); if (temp) return temp;
}
if (gDirectory) temp = gDirectory->Get(name); if (temp) return temp;
if (gPad) {
TVirtualPad *canvas = gPad->GetVirtCanvas();
if (fCanvases->FindObject(canvas)) { //this check in case call from TCanvas ctor
temp = canvas->FindObject(name);
if (!temp && canvas != gPad) temp = gPad->FindObject(name);
}
}
return temp;
}
//______________________________________________________________________________
TObject *TROOT::FindSpecialObject(const char *name, void *&where)
{
// Returns address and folder of a ROOT object if it exists
//
// This function looks in the following order in the ROOT lists:
// - List of files
// - List of memory mapped files
// - List of functions
// - List of geometries
// - List of canvases
// - List of styles
// - List of specials
// - List of materials in current geometry
// - List of shapes in current geometry
// - List of matrices in current geometry
// - List of Nodes in current geometry
// - Current Directory in memory
// - Current Directory on file
TObject *temp = 0;
where = 0;
if (!temp && !strcmp(name, "gPad")) {
temp = gPad;
if (gPad) {
TVirtualPad *canvas = gPad->GetVirtCanvas();
//this check in case call from TCanvas ctor
if (fCanvases->FindObject(canvas))
where = canvas;
}
}
if (!temp) {
temp = fFiles->FindObject(name);
where = fFiles;
}
if (!temp) {
temp = fMappedFiles->FindObject(name);
where = fMappedFiles;
}
if (!temp) {
temp = fFunctions->FindObject(name);
where = fFunctions;
}
if (!temp) {
}
if (!temp) {
temp = fCanvases->FindObject(name);
where = fCanvases;
}
if (!temp) {
temp = fStyles->FindObject(name);
where = fStyles;
}
if (!temp) {
temp = fSpecials->FindObject(name);
where = fSpecials;
}
if (!temp) {
TObject *glast = fGeometries->Last();
if (glast) {where = glast; temp = glast->FindObject(name);}
}
if (!temp && gDirectory) {
temp = gDirectory->Get(name);
where = gDirectory;
}
if (!temp && gPad) {
TVirtualPad *canvas = gPad->GetVirtCanvas();
if (fCanvases->FindObject(canvas)) { //this check in case call from TCanvas ctor
temp = canvas->FindObject(name);
where = canvas;
if (!temp && canvas != gPad) {
temp = gPad->FindObject(name);
where = gPad;
}
}
}
if (!temp) return 0;
if (temp->TestBit(kNotDeleted)) return temp;
return 0;
}
//______________________________________________________________________________
TObject *TROOT::FindObjectAny(const char *name) const
{
// Return a pointer to the first object with name starting at //root.
// This function scans the list of all folders.
// if no object found in folders, it scans the memory list of all files.
TObject *obj = fRootFolder->FindObjectAny(name);
if (obj) return obj;
TFile *f;
TIter next(fFiles);
while ((f = (TFile*)next())) {
obj = f->GetList()->FindObject(name);
if (obj) return obj;
}
return 0;
}
//______________________________________________________________________________
const char *TROOT::FindObjectClassName(const char *name) const
{
// Returns class name of a ROOT object including CINT globals.
// Search first in the list of "standard" objects
TObject *obj = FindObject(name);
if (obj) return obj->ClassName();
// Is it a global variable?
TGlobal *g = GetGlobal(name);
if (g) return g->GetTypeName();
return 0;
}
//______________________________________________________________________________
const char *TROOT::FindObjectPathName(const TObject *) const
{
// Return path name of obj somewhere in the //root/... path.
// The function returns the first occurence of the object in the list
// of folders. The returned string points to a static char array in TROOT.
// If this function is called in a loop or recursively, it is the
// user's responsability to copy this string in his area.
Error("FindObjectPathName","Not yet implemented");
return "??";
}
//______________________________________________________________________________
TClass *TROOT::GetClass(const char *name, Bool_t load) const
{
// Return pointer to class with name.
if (!name || !strlen(name)) return 0;
if (!GetListOfClasses()) return 0;
TClass *cl = (TClass*)GetListOfClasses()->FindObject(name);
if (cl) {
if (cl->IsLoaded()) return cl;
//we may pass here in case of a dummy class created by TStreamerInfo
load = kTRUE;
} else {
TDataType *objType = GetType(name, load);
if (objType) {
const char *typdfName = objType->GetTypeName();
if (typdfName && strcmp(typdfName, name)) {
cl = GetClass(typdfName, load);
return cl;
}
}
}
if (!load) return 0;
VoidFuncPtr_t dict = TClassTable::GetDict(name);
if (dict) {
(dict)();
return GetClass(name);
}
if (cl) return cl;
// Reject STL containers and string.
static const char *full_string_name = "basic_string<char,char_traits<char>,allocator<char> >";
if (!strcmp(name, "string")||!strcmp(name,full_string_name)) return 0;
if (strstr(name, "vector<") || strstr(name, "list<") ||
strstr(name, "set<") || strstr(name, "map<") ||
strstr(name, "deque<") || strstr(name, "multimap<") ||
strstr(name, "multiset<") || strstr(name, "::" ))
return 0; //reject STL containers
//last attempt. Look in CINT list of all (compiled+interpreted) classes
if (gInterpreter->CheckClassInfo(name)) {
TClass *ncl = new TClass(name, 1, 0, 0, -1, -1);
if (!ncl->IsZombie()) return ncl;
delete ncl;
}
return 0;
}
//______________________________________________________________________________
TClass *TROOT::GetClass(const type_info& typeinfo, Bool_t load) const
{
// Return pointer to class with name.
if (!GetListOfClasses()) return 0;
TClass* cl = fIdMap->Find(typeinfo.name());
if (cl) {
if (cl->IsLoaded()) return cl;
//we may pass here in case of a dummy class created by TStreamerInfo
load = kTRUE;
} else {
// Note we might need support for typedefs and simple types!
// TDataType *objType = GetType(name, load);
//if (objType) {
// const char *typdfName = objType->GetTypeName();
// if (typdfName && strcmp(typdfName, name)) {
// cl = GetClass(typdfName, load);
// return cl;
// }
// }
}
if (!load) return 0;
VoidFuncPtr_t dict = TClassTable::GetDict(typeinfo);
if (dict) {
(dict)();
return GetClass(typeinfo);
}
if (cl) return cl;
//last attempt. Look in CINT list of all (compiled+interpreted) classes
// if (gInterpreter->CheckClassInfo(name)) {
// TClass *ncl = new TClass(name, 1, 0, 0, 0, -1, -1);
// if (!ncl->IsZombie()) return ncl;
// delete ncl;
// }
return 0;
}
//______________________________________________________________________________
TColor *TROOT::GetColor(Int_t color) const
{
// Return address of color with index color.
TObjArray *lcolors = (TObjArray*) GetListOfColors();
if (color < 0 || color >= lcolors->GetSize()) return 0;
TColor *col = (TColor*)lcolors->At(color);
if (col && col->GetNumber() == color) return col;
TIter next(lcolors);
while ((col = (TColor *) next()))
if (col->GetNumber() == color) return col;
return 0;
}
//______________________________________________________________________________
VoidFuncPtr_t TROOT::GetMakeDefCanvas() const
{
// Return default canvas function.
return fgMakeDefCanvas;
}
//______________________________________________________________________________
TDataType *TROOT::GetType(const char *name, Bool_t load) const
{
// Return pointer to type with name.
const char *tname = name + strspn(name," ");
if (!strncmp(tname,"virtual",7)) {
tname += 7; tname += strspn(tname," ");
}
if (!strncmp(tname,"const",5)) {
tname += 5; tname += strspn(tname," ");
}
size_t nch = strlen(tname);
while (tname[nch-1] == ' ') nch--;
// First try without loading. We can do that because nothing is
// ever removed from the list of types. (See TCint::UpdateListOfTypes).
TDataType* type = (TDataType*)gROOT->GetListOfTypes(kFALSE)->FindObject(name);
if (type || !load)
return type;
else
return (TDataType*)gROOT->GetListOfTypes(load)->FindObject(name);
}
//______________________________________________________________________________
TFile *TROOT::GetFile(const char *name) const
{
// Return pointer to file with name.
return (TFile*)GetListOfFiles()->FindObject(name);
}
//______________________________________________________________________________
TStyle *TROOT::GetStyle(const char *name) const
{
// Return pointer to style with name
return (TStyle*)GetListOfStyles()->FindObject(name);
}
//______________________________________________________________________________
TObject *TROOT::GetFunction(const char *name) const
{
// Return pointer to function with name.
TObject *f1 = fFunctions->FindObject(name);
if (f1) return f1;
//The hist utility manager is required (a plugin)
TVirtualUtilHist *util = (TVirtualUtilHist*)GetListOfSpecials()->FindObject("R__TVirtualUtilHist");
if (!util) {
TPluginHandler *h;
if ((h = GetPluginManager()->FindHandler("TVirtualUtilHist"))) {
if (h->LoadPlugin() == -1)
return 0;
h->ExecPlugin(0);
util = (TVirtualUtilHist*)GetListOfSpecials()->FindObject("R__TVirtualUtilHist");
}
}
util->InitStandardFunctions();
return fFunctions->FindObject(name);
}
//______________________________________________________________________________
TGlobal *TROOT::GetGlobal(const char *name, Bool_t load) const
{
// Return pointer to global variable by name. If load is true force
// reading of all currently defined globals from CINT (more expensive).
return (TGlobal *)gROOT->GetListOfGlobals(load)->FindObject(name);
}
//______________________________________________________________________________
TGlobal *TROOT::GetGlobal(const TObject *addr, Bool_t load) const
{
// Return pointer to global variable with address addr. If load is true
// force reading of all currently defined globals from CINT (more
// expensive).
TIter next(gROOT->GetListOfGlobals(load));
TGlobal *g;
while ((g = (TGlobal*) next())) {
const char *t = g->GetFullTypeName();
if (!strncmp(t, "class", 5) || !strncmp(t, "struct", 6)) {
int ptr = 0;
if (t[strlen(t)-1] == '*') ptr = 1;
if (ptr) {
if (*(Long_t *)g->GetAddress() == (Long_t)addr) return g;
} else {
if ((Long_t)g->GetAddress() == (Long_t)addr) return g;
}
}
}
return 0;
}
//______________________________________________________________________________
TFunction *TROOT::GetGlobalFunction(const char *function, const char *params,
Bool_t load)
{
// Return pointer to global function by name. If params != 0
// it will also resolve overloading. If load is true force reading
// of all currently defined global functions from CINT (more expensive).
// The param string must be of the form: "3189,"aap",1.3".
if (!params)
return (TFunction *)GetListOfGlobalFunctions(load)->FindObject(function);
else {
if (!fInterpreter)
Fatal("GetGlobalFunction", "fInterpreter not initialized");
Long_t faddr = (Long_t)fInterpreter->GetInterfaceMethod(0, function,
params);
if (!faddr) return 0;
TFunction *f;
TIter next(GetListOfGlobalFunctions(load));
while ((f = (TFunction *) next())) {
if (faddr == (Long_t) f->InterfaceMethod());
return f;
}
return 0;
}
}
//______________________________________________________________________________
TFunction *TROOT::GetGlobalFunctionWithPrototype(const char *function,
const char *proto, Bool_t load)
{
// Return pointer to global function by name. If proto != 0
// it will also resolve overloading. If load is true force reading
// of all currently defined global functions from CINT (more expensive).
// The proto string must be of the form: "int, char*, float".
if (!proto)
return (TFunction *)GetListOfGlobalFunctions(load)->FindObject(function);
else {
if (!fInterpreter)
Fatal("GetGlobalFunctionWithPrototype", "fInterpreter not initialized");
Long_t faddr = (Long_t)fInterpreter->GetInterfaceMethodWithPrototype(0,
function, proto);
if (!faddr) return 0;
TFunction *f;
TIter next(GetListOfGlobalFunctions(load));
while ((f = (TFunction *) next())) {
if (faddr == (Long_t) f->InterfaceMethod());
return f;
}
return 0;
}
}
//______________________________________________________________________________
TObject *TROOT::GetGeometry(const char *name) const
{
// Return pointer to Geometry with name
return GetListOfGeometries()->FindObject(name);
}
//______________________________________________________________________________
TSeqCollection *TROOT::GetListOfGlobals(Bool_t load)
{
// Return list containing the TGlobals currently defined.
// Since globals are created and deleted during execution of the
// program, we need to update the list of globals every time we
// execute this method. However, when calling this function in
// a (tight) loop where no interpreter symbols will be created
// you can set load=kFALSE (default).
if (!fGlobals) {
fGlobals = new THashList(100, 3);
load = kTRUE;
}
if (!fInterpreter)
Fatal("GetListOfGlobals", "fInterpreter not initialized");
if (load)
fInterpreter->UpdateListOfGlobals();
return fGlobals;
}
//______________________________________________________________________________
TSeqCollection *TROOT::GetListOfGlobalFunctions(Bool_t load)
{
// Return list containing the TFunctions currently defined.
// Since functions are created and deleted during execution of the
// program, we need to update the list of functions every time we
// execute this method. However, when calling this function in
// a (tight) loop where no interpreter symbols will be created
// you can set load=kFALSE (default).
if (!fGlobalFunctions) {
fGlobalFunctions = new THashList(100, 3);
load = kTRUE;
}
if (!fInterpreter)
Fatal("GetListOfGlobalFunctions", "fInterpreter not initialized");
if (load)
fInterpreter->UpdateListOfGlobalFunctions();
return fGlobalFunctions;
}
//______________________________________________________________________________
TSeqCollection *TROOT::GetListOfTypes(Bool_t load)
{
// Return list containing all TDataTypes (typedefs) currently defined.
// Since types can be added and removed during execution of the
// program, we need to update the list of types every time we
// execute this method. However, when calling this function in
// a (tight) loop where no new types will be created
// you can set load=kFALSE (default).
if (!fTypes) {
fTypes = new THashList(100, 3);
load = kTRUE;
// Add also basic types (like a identity typedef "typedef int int")
fTypes->Add(new TDataType("char"));
fTypes->Add(new TDataType("unsigned char"));
fTypes->Add(new TDataType("short"));
fTypes->Add(new TDataType("unsigned short"));
fTypes->Add(new TDataType("int"));
fTypes->Add(new TDataType("unsigned int"));
fTypes->Add(new TDataType("long"));
fTypes->Add(new TDataType("unsigned long"));
fTypes->Add(new TDataType("long long"));
fTypes->Add(new TDataType("unsigned long long"));
fTypes->Add(new TDataType("float"));
fTypes->Add(new TDataType("double"));
fTypes->Add(new TDataType("void"));
fTypes->Add(new TDataType("bool"));
}
if (!fInterpreter)
Fatal("GetListOfTypes", "fInterpreter not initialized");
if (load)
fInterpreter->UpdateListOfTypes();
return fTypes;
}
//______________________________________________________________________________
void TROOT::Idle(UInt_t idleTimeInSec, const char *command)
{
// Execute command when system has been idle for idleTimeInSec seconds.
if (!fApplication)
TApplication::CreateApplication();
if (idleTimeInSec <= 0)
fApplication->RemoveIdleTimer();
else {
if (command && strlen(command))
fApplication->SetIdleTimer(idleTimeInSec, command);
else
Warning("Idle", "must specify non null idle command");
}
}
//______________________________________________________________________________
Int_t TROOT::IgnoreInclude(const char *fname, const char * /*expandedfname*/)
{
// Return true if the given include file correspond to a class that has
// been loaded through a compiled dictionnary.
Int_t result = 0;
if ( fname == 0 ) return result;
TString className(fname);
// Remove extension if any.
Int_t where = className.Last('.');
if (where != kNPOS) className.Remove( where );
className = gSystem->BaseName(className);
TClass *cla = GetClass(className);
if ( cla ) {
if (cla->GetDeclFileLine() < 0) return 0; // to a void an error with VisualC++
const char *decfile = gSystem->BaseName(cla->GetDeclFileName());
if(!decfile) return 0;
result = strcmp( decfile,fname ) == 0;
}
return result;
}
//______________________________________________________________________________
void TROOT::InitSystem()
{
// Initialize operating system interface.
if (gSystem == 0) {
#if defined(R__UNIX)
gSystem = new TUnixSystem;
#elif defined(R__MAC)
gSystem = new TMacSystem;
#elif defined(WIN32)
gSystem = new TWinNTSystem;
#elif defined(R__VMS)
gSystem = new TVmsSystem;
#else
gSystem = new TSystem;
#endif
if (gSystem->Init())
Fatal("InitSystem", "can't init operating system layer");
// read default files
gEnv = new TEnv(".rootrc");
gDebug = gEnv->GetValue("Root.Debug", 0);
if (gEnv->GetValue("Root.MemStat", 0))
TStorage::EnableStatistics();
int msize = gEnv->GetValue("Root.MemStat.size", -1);
int mcnt = gEnv->GetValue("Root.MemStat.cnt", -1);
if (msize != -1 || mcnt != -1)
TStorage::EnableStatistics(msize, mcnt);
fgMemCheck = gEnv->GetValue("Root.MemCheck", 0);
TObject::SetObjectStat(gEnv->GetValue("Root.ObjectStat", 0));
}
}
//______________________________________________________________________________
void TROOT::InitThreads()
{
// Load and initialize thread library.
if (gEnv->GetValue("Root.UseThreads", 0)) {
char *path;
if ((path = gSystem->DynamicPathName("libThread", kTRUE))) {
delete [] path;
LoadClass("TThread", "Thread");
}
}
}
//______________________________________________________________________________
Int_t TROOT::LoadClass(const char *classname, const char *libname,
Bool_t check)
{
// Check if class "classname" is known to the interpreter. If
// not it will load library "libname". If the library name does
// not start with "lib", "lib" will be prepended and a search will
// be made in the DynamicPath (see .rootrc). If not found a search
// will be made on libname (without "lib" prepended) and if not found
// a direct try of libname will be made (in case it contained an
// absolute path.
// If check is true it will only check if libname exists and is
// readable.
// Returns 0 on successful loading and -1 in case libname does not
// exist or in case of error.
if (TClassTable::GetDict(classname)) return 0;
Int_t err = -1;
char *path;
char *lib = 0;
if (strncmp(libname, "lib", 3))
lib = Form("lib%s", libname);
if (lib && (path = gSystem->DynamicPathName(lib, kTRUE))) {
if (check)
err = 0;
else
err = gSystem->Load(path, 0, kTRUE);
delete [] path;
} else if ((path = gSystem->DynamicPathName(libname, kTRUE))) {
if (check)
err = 0;
else
err = gSystem->Load(path, 0, kTRUE);
delete [] path;
} else {
if (check) {
if (!gSystem->AccessPathName(libname, kReadPermission))
err = 0;
else
err = -1;
} else
err = gSystem->Load(libname, 0, kTRUE);
}
if (err == 0 && !check)
GetListOfTypes(kTRUE);
if (err == -1)
; //Error("LoadClass", "library %s could not be loaded", libname);
if (err == 1) {
Error("LoadClass", "library %s already loaded, but class %s unknown",
libname, classname);
err = -1;
}
return err;
}
//______________________________________________________________________________
void TROOT::ls(Option_t *option) const
{
// To list all objects of the application.
// Loop on all objects created in the ROOT linked lists.
// Objects may be files and windows or any other object directly
// attached to the ROOT linked list.
// TObject::SetDirLevel();
// GetList()->ForEach(TObject,ls)(option);
TDirectory::ls(option);
}
//______________________________________________________________________________
Int_t TROOT::LoadMacro(const char *filename, int *error, Bool_t check)
{
// Load a macro in the interpreter's memory. Equivalent to the command line
// command ".L filename". If the filename has "+" or "++" appended
// the macro will be compiled by ACLiC. The filename must have the format:
// [path/]macro.C[+|++[g|O]].
// The possible error codes are defined by TInterpreter::EErrorCode.
// If check is true it will only check if filename exists and is
// readable.
// Returns 0 on successful loading and -1 in case filename does not
// exist or in case of error.
Int_t err = -1;
Int_t lerr, *terr;
if (error)
terr = error;
else
terr = &lerr;
if (fInterpreter) {
TString aclicMode;
TString arguments;
TString io;
TString fname = gSystem->SplitAclicMode(filename, aclicMode, arguments, io);
if (arguments.Length()) {
Warning("LoadMacro", "argument(s) "%s" ignored", arguments.Data(), GetMacroPath());
}
char *mac = gSystem->Which(GetMacroPath(), fname, kReadPermission);
if (!mac) {
if (!check)
Error("LoadMacro", "macro %s not found in path %s", fname.Data(), GetMacroPath());
*terr = TInterpreter::kFatal;
} else {
err = 0;
if (!check) {
fname = mac;
fname += aclicMode;
fname += io;
fInterpreter->LoadMacro(fname.Data(), (TInterpreter::EErrorCode*)terr);
if (*terr)
err = -1;
//else // maybe not needed (RDM)
// GetListOfTypes(kTRUE);
}
}
delete [] mac;
}
return err;
}
//______________________________________________________________________________
Int_t TROOT::Macro(const char *filename, int *error)
{
// Execute a macro in the interpreter. Equivalent to the command line
// command ".x filename". If the filename has "+" or "++" appended
// the macro will be compiled by ACLiC. The filename must have the format:
// [path/]macro.C[+|++[g|O]][(args)].
// The possible error codes are defined by TInterpreter::EErrorCode.
Int_t result = 0;
if (fInterpreter) {
TString aclicMode;
TString arguments;
TString io;
TString fname = gSystem->SplitAclicMode(filename, aclicMode, arguments, io);
char *mac = gSystem->Which(GetMacroPath(), fname, kReadPermission);
if (!mac) {
Error("Macro", "macro %s not found in path %s", fname.Data(), GetMacroPath());
if (error)
*error = TInterpreter::kFatal;
} else {
fname = mac;
fname += aclicMode;
fname += arguments;
fname += io;
result = fInterpreter->ExecuteMacro(fname, (TInterpreter::EErrorCode*)error);
}
delete [] mac;
if (gPad) gPad->Update();
}
return result;
}
//______________________________________________________________________________
void TROOT::Message(Int_t id, const TObject *obj)
{
// Process message id called by obj
TIter next(fMessageHandlers);
TMessageHandler *mh;
while ((mh = (TMessageHandler*)next())) {
mh->HandleMessage(id,obj);
}
}
//______________________________________________________________________________
void TROOT::ProcessLine(const char *line, Int_t *error)
{
// Process interpreter command via TApplication::ProcessLine().
// On Win32 the line will be processed a-synchronously by sending
// it to the CINT interpreter thread. For explicit synchrounous processing
// use ProcessLineSync(). On non-Win32 platforms there is not difference
// between ProcessLine() and ProcessLineSync().
// The possible error codes are defined by TInterpreter::EErrorCode. In
// particular, error will equal to TInterpreter::kProcessing until the
// CINT interpreted thread has finished executing the line.
if (!fApplication) {
// circular Form() buffer will be re-used in CreateApplication() (too
// many calls to Form()), so we need to save "line"
char *sline = StrDup(line);
TApplication::CreateApplication();
line = Form("%s", sline);
delete [] sline;
}
fApplication->ProcessLine(line, kFALSE, error);
}
//______________________________________________________________________________
void TROOT::ProcessLineSync(const char *line, Int_t *error)
{
// Process interpreter command via TApplication::ProcessLine().
// On Win32 the line will be processed synchronously (i.e. it will
// only return when the CINT interpreter thread has finished executing
// the line). On non-Win32 platforms there is not difference between
// ProcessLine() and ProcessLineSync().
// The possible error codes are defined by TInterpreter::EErrorCode.
if (!fApplication) {
// circular Form() buffer will be re-used in CreateApplication() (too
// many calls to Form()), so we need to save "line"
char *sline = StrDup(line);
TApplication::CreateApplication();
line = Form("%s", sline);
delete [] sline;
}
fApplication->ProcessLine(line, kTRUE, error);
}
//______________________________________________________________________________
Long_t TROOT::ProcessLineFast(const char *line, Int_t *error)
{
// Process interpreter command directly via CINT interpreter.
// Only executable statements are allowed (no variable declarations),
// In all other cases use TROOT::ProcessLine().
// The possible error codes are defined by TInterpreter::EErrorCode.
if (!fApplication) {
// circular Form() buffer will be re-used in CreateApplication() (too
// many calls to Form()), so we need to save "line"
char *sline = StrDup(line);
TApplication::CreateApplication();
line = Form("%s", sline);
delete [] sline;
}
Long_t result = 0;
if (fInterpreter) {
TInterpreter::EErrorCode *code = ( TInterpreter::EErrorCode*)error;
result = fInterpreter->Calc(line, code);
}
return result;
}
//______________________________________________________________________________
void TROOT::Proof(const char *cluster)
{
// Start PROOF session on a specific cluster (default is
// "proof://localhost"). The TProof object can be accessed via
// the gProof global. Creating a new TProof object will reset
// the gProof global. For more on PROOF see the TProof ctor.
// make sure libProof is loaded and TProof can be created
TPluginHandler *h;
//if ((h = GetPluginManager()->FindHandler("TVirtualTreePlayer")))
// h->LoadPlugin();
if ((h = GetPluginManager()->FindHandler("TVirtualProof"))) {
if (h->LoadPlugin() == -1)
return;
h->ExecPlugin(1, cluster);
}
}
//______________________________________________________________________________
void TROOT::RefreshBrowsers()
{
// Refresh all browsers. Call this method when some command line
// command or script has changed the browser contents. Not needed
// for objects that have the kMustCleanup bit set. Most useful to
// update browsers that show the file system or other objects external
// to the running ROOT session.
TIter next(GetListOfBrowsers());
TBrowser *b;
while ((b = (TBrowser*) next()))
b->SetRefreshFlag(kTRUE);
}
//______________________________________________________________________________
void TROOT::RemoveClass(TClass *oldcl)
{
// Add a class to the list and map of classes
if (!oldcl) return;
GetListOfClasses()->Remove(oldcl);
if (oldcl->GetTypeInfo()) {
fIdMap->Remove(oldcl->GetTypeInfo()->name());
}
}
//______________________________________________________________________________
void TROOT::Reset(Option_t *)
{
// Delete all global interpreter objects created since the last call to Reset
//
// If option="a" is set reset to startup context (i.e. unload also
// all loaded files, classes, structs, typedefs, etc.).
//
// This function is typically used at the beginning (or end) of a macro
// to clean the environment.
if (fInterpreter) {
// if (!strncmp(option, "a", 1)) {
// fInterpreter->Reset();
// fInterpreter->SaveContext();
// } else
fInterpreter->ResetGlobals();
if (fGlobals) fGlobals->Delete();
if (fGlobalFunctions) fGlobalFunctions->Delete();
SaveContext();
}
}
//______________________________________________________________________________
void TROOT::SaveContext()
{
// Save the current interpreter context.
if (fInterpreter)
fInterpreter->SaveGlobalsContext();
}
//______________________________________________________________________________
void TROOT::SetCutClassName(const char *name)
{
// Set the default graphical cut class name for the graphics editor
// By default the graphics editor creates an instance of a class TCutG.
// This function may be called to specify a different class that MUST
// derive from TCutG
if (!name) {
Error("SetCutClassName","Invalid class name");
return;
}
TClass *cl = GetClass(name);
if (!cl) {
Error("SetCutClassName","Unknown class:%s",name);
return;
}
if (!cl->InheritsFrom("TCutG")) {
Error("SetCutClassName","Class:%s does not derive from TCutG",name);
return;
}
fCutClassName = name;
}
//______________________________________________________________________________
void TROOT::SetEditorMode(const char *mode)
{
// Set editor mode
const Int_t kButton = 101;
const Int_t kCutG = 100;
const Int_t kCurlyLine = 200;
const Int_t kCurlyArc = 201;
fEditorMode = 0;
if (strlen(mode) == 0) return;
if (!strcmp(mode,"Arc")) {fEditorMode = kArc; return;}
if (!strcmp(mode,"Line")) {fEditorMode = kLine; return;}
if (!strcmp(mode,"Arrow")) {fEditorMode = kArrow; return;}
if (!strcmp(mode,"Button")) {fEditorMode = kButton; return;}
if (!strcmp(mode,"Diamond")) {fEditorMode = kDiamond; return;}
if (!strcmp(mode,"Ellipse")) {fEditorMode = kEllipse; return;}
if (!strcmp(mode,"Pad")) {fEditorMode = kPad; return;}
if (!strcmp(mode,"Pave")) {fEditorMode = kPave; return;}
if (!strcmp(mode,"PaveLabel")){fEditorMode = kPaveLabel; return;}
if (!strcmp(mode,"PaveText")) {fEditorMode = kPaveText; return;}
if (!strcmp(mode,"PavesText")){fEditorMode = kPavesText; return;}
if (!strcmp(mode,"PolyLine")) {fEditorMode = kPolyLine; return;}
if (!strcmp(mode,"CurlyLine")){fEditorMode = kCurlyLine; return;}
if (!strcmp(mode,"CurlyArc")) {fEditorMode = kCurlyArc; return;}
if (!strcmp(mode,"Text")) {fEditorMode = kText; return;}
if (!strcmp(mode,"Marker")) {fEditorMode = kMarker; return;}
if (!strcmp(mode,"CutG")) {fEditorMode = kCutG; return;}
}
//______________________________________________________________________________
void TROOT::SetStyle(const char *stylename)
{
// Change current style to style with name stylename
TStyle *style = GetStyle(stylename);
if (style) style->cd();
else Error("SetStyle","Unknown style:%s",stylename);
}
//-------- Static Member Functions ---------------------------------------------
//______________________________________________________________________________
Int_t TROOT::DecreaseDirLevel()
{
return --fgDirLevel;
}
//______________________________________________________________________________
Int_t TROOT::GetDirLevel()
{
return fgDirLevel;
}
//______________________________________________________________________________
const char *TROOT::GetMacroPath()
{
// Get macro search path. Static utility function.
if (fgMacroPath.Length() == 0) {
fgMacroPath = gEnv->GetValue("Root.MacroPath", (char*)0);
if (fgMacroPath.Length() == 0)
#if !defined (__VMS ) && !defined(WIN32)
#ifdef ROOTMACRODIR
fgMacroPath = ".:" ROOTMACRODIR;
#else
fgMacroPath = TString(".:") + gRootDir + "/macros";
#endif
#elif !defined(__VMS)
#ifdef ROOTMACRODIR
fgMacroPath = ".;" ROOTMACRODIR;
#else
fgMacroPath = TString(".;") + gRootDir + "/macros";
#endif
#else
fgMacroPath = TString(gRootDir) + "MACROS]";
#endif
}
return fgMacroPath;
}
//______________________________________________________________________________
void TROOT::SetMacroPath(const char *newpath)
{
// Set or extend the macro search path. Static utility function.
// If newpath=0 or "" reset to value specified in the rootrc file.
if (!newpath || !*newpath)
fgMacroPath = "";
else
fgMacroPath = newpath;
}
//______________________________________________________________________________
Int_t TROOT::IncreaseDirLevel()
{
return ++fgDirLevel;
}
//______________________________________________________________________________
void TROOT::IndentLevel()
{
// Functions used by ls() to indent an object hierarchy.
for (int i = 0; i < fgDirLevel; i++) cout.put(' ');
}
//______________________________________________________________________________
Bool_t TROOT::Initialized()
{
return fgRootInit;
}
//______________________________________________________________________________
Bool_t TROOT::MemCheck()
{
return fgMemCheck;
}
//______________________________________________________________________________
void TROOT::SetDirLevel(Int_t level)
{
fgDirLevel = level;
}
//______________________________________________________________________________
void TROOT::SetMakeDefCanvas(VoidFuncPtr_t makecanvas)
{
// Static function used to set the address of the default make canvas method.
// This address is by default initialized to 0.
// It is set as soon as the library containing the TCanvas class is loaded.
fgMakeDefCanvas = makecanvas;
}
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