Surfaces drawing options
{
//
// To see the output of this macro, click here
//
gROOT->Reset();
c1 = new TCanvas("c1","Surfaces Drawing Options",200,10,700,900);
c1->SetFillColor(42);
gStyle->SetFrameFillColor(42);
title = new TPaveText(.2,0.96,.8,.995);
title->SetFillColor(33);
title->AddText("Examples of Surface options");
title->Draw();
pad1 = new TPad("pad1","Gouraud shading",0.03,0.50,0.98,0.95,21);
pad2 = new TPad("pad2","Color mesh",0.03,0.02,0.98,0.48,21);
pad1->Draw();
pad2->Draw();
//
// We generate a 2-D function
TF2 *f2 = new TF2("f2","x^2 + y^2 - x^3 -8*x*y^4",-1,1.2,-1.5,1.5);
f2->SetContour(48);
f2->SetFillColor(45);
// Draw this function in pad1 with Gouraud shading option
pad1->cd();
pad1->SetPhi(-80);
pad1->SetLogz();
f2->Draw("surf4");
// Draw this function in pad2 with color mesh option
pad2->cd();
pad2->SetTheta(25);
pad2->SetPhi(-110);
pad2->SetLogz();
f2->Draw("surf1");
}
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