simple example showing the GUI signal/slots mechanism
void exec3()
{
// Example of using signal/slot in TCanvas/TPad to get feedback
// about processed events. Note that slots can be either functions
// or class methods. Compare this with tutorials exec1.C and exec2.C.
TH1F *h = new TH1F("h","h",100,-3,3);
h->FillRandom("gaus",1000);
TCanvas *c1=new TCanvas("c1");
h->Draw();
c1->Update();
c1->Connect("ProcessedEvent(Int_t,Int_t,Int_t,TObject*)", 0, "",
"exec3event(Int_t,Int_t,Int_t,TObject*)");
}
void exec3event(Int_t event, Int_t x, Int_t y, TObject *selected)
{
TCanvas *c = (TCanvas *) gTQSender;
printf("Canvas %s: event=%d, x=%d, y=%d, selected=%s\n", c->GetName(),
event, x, y, selected->IsA()->GetName());
}
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