public:
                TTRD2 TTRD2()
                TTRD2 TTRD2(const char* name, const char* title, const char* material, Float_t dx1, Float_t dx2, Float_t dy1, Float_t dy2, Float_t dz)
                TTRD2 TTRD2(const TTRD2&)
         virtual void ~TTRD2()
       static TClass* Class()
              Float_t GetDx2() const
              Float_t GetDy2() const
      virtual TClass* IsA() const
         virtual void SetPoints(Float_t* buff)
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Streamer(TBuffer& b)
                 void StreamerNVirtual(TBuffer& b)
    protected:
      Float_t fDx2  half length in x at the high z surface
      Float_t fDy2  half length in y at the high z surface
TRD2 is a trapezoid with both x and y dimensions varying along z. It has 8 parameters: - name name of the shape - title shape's title - material (see TMaterial) - dx1 half-length along x at the z surface positioned at -DZ - dx2 half-length along x at the z surface positioned at +DZ - dy1 half-length along y at the z surface positioned at -DZ - dy2 half-length along y at the z surface positioned at +DZ - dz half-length along the z-axis
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*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TRD2 points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
            Float_t GetDx2() const
            Float_t GetDy2() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
              TTRD2 TTRD2(const TTRD2&)