public:
TTRD2 TTRD2() TTRD2 TTRD2(const char* name, const char* title, const char* material, Float_t dx1, Float_t dx2, Float_t dy1, Float_t dy2, Float_t dz) TTRD2 TTRD2(const TTRD2&) virtual void ~TTRD2() static TClass* Class() Float_t GetDx2() const Float_t GetDy2() const virtual TClass* IsA() const virtual void SetPoints(Float_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
protected:
Float_t fDx2 half length in x at the high z surface Float_t fDy2 half length in y at the high z surface
TRD2 is a trapezoid with both x and y dimensions varying along z. It has 8 parameters: - name name of the shape - title shape's title - material (see TMaterial) - dx1 half-length along x at the z surface positioned at -DZ - dx2 half-length along x at the z surface positioned at +DZ - dy1 half-length along y at the z surface positioned at -DZ - dy2 half-length along y at the z surface positioned at +DZ - dz half-length along the z-axis
*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRD2 shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TRD2 points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
Float_t GetDx2() const Float_t GetDy2() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) TTRD2 TTRD2(const TTRD2&)