TRealData


class description - source file - inheritance tree

class TRealData : public TObject


    public:
TRealData TRealData() TRealData TRealData(const char* name, Int_t offset, TDataMember* datamember) TRealData TRealData(const TRealData&) virtual void ~TRealData() static TClass* Class() TDataMember* GetDataMember() const virtual const char* GetName() const Streamer_t GetStreamer() const Int_t GetThisOffset() const virtual TClass* IsA() const Bool_t IsObject() const void SetIsObject(Bool_t isObject) void SetStreamer(Streamer_t p) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) void WriteRealData(void* pointer, char*& buffer)

Data Members

    private:
TDataMember* fDataMember pointer to data member descriptor Int_t fThisOffset offset with the THIS object pointer TString fName Concatenated names of this realdata Streamer_t fStreamer !pointer to STL Streamer function Bool_t fIsObject !true if member is an object

Class Description

  The TRealData class manages the effective list of all data members
  for a given class. For example for an object of class TLine that inherits
  from TObject and TAttLine, the TRealData object for a line contains the
  complete list of all data members of the 3 classes.

  The list of TRealData members in TClass is built when functions like
  object.Inspect or object.DrawClass are called.

TRealData() : TObject()
*-*-*-*-*-*-*-*-*-*-*RealData default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ============================

TRealData(const char *name, Int_t offset, TDataMember *datamember) : TObject()
*-*-*-*-*-*-*-*-*-*Constructor to define one persistent data member*-*-*-*-*
*-*                ================================================
*-* datamember is the pointer to the data member descriptor.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

~TRealData()
*-*-*-*-*-*-*-*-*-*-*RealData default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  =============================

void WriteRealData(void *, char *&)
*-*-*-*-*Write one persistent data member on output buffer*-*-*-*-*-*-*-*
*-*      =================================================
*-* pointer points to the current persistent data member
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*



Inline Functions


         const char* GetName() const
        TDataMember* GetDataMember() const
          Streamer_t GetStreamer() const
               Int_t GetThisOffset() const
              Bool_t IsObject() const
                void SetIsObject(Bool_t isObject)
                void SetStreamer(Streamer_t p)
             TClass* Class()
             TClass* IsA() const
                void ShowMembers(TMemberInspector& insp, char* parent)
                void Streamer(TBuffer& b)
                void StreamerNVirtual(TBuffer& b)
           TRealData TRealData(const TRealData&)


Author: Rene Brun 05/03/95
Last update: root/base:$Name: $:$Id: TRealData.cxx,v 1.3 2000/11/22 20:57:26 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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