TKey
class description - source file - inheritance tree
protected:
virtual void Create(Int_t nbytes)
virtual Int_t Read(const char* name)
public:
TKey()
TKey(const char* name, const char* title, TClass* cl, Int_t nbytes)
TKey(const TString& name, const TString& title, TClass* cl, Int_t nbytes)
TKey(TObject* obj, const char* name, Int_t bufsize)
TKey(Seek_t pointer, Int_t nbytes)
TKey(const TKey&)
virtual ~TKey()
virtual void Browse(TBrowser* b)
static TClass* Class()
virtual void Delete(const Option_t* option)
virtual void DeleteBuffer()
virtual void FillBuffer(char*& buffer)
virtual char* GetBuffer() const
TBuffer* GetBufferRef() const
virtual const char* GetClassName() const
Short_t GetCycle() const
Short_t GetKeep() const
Int_t GetKeylen() const
Int_t GetNbytes() const
Int_t GetObjlen() const
virtual Seek_t GetSeekKey() const
virtual Seek_t GetSeekPdir() const
Int_t GetVersion() const
virtual ULong_t Hash() const
virtual TClass* IsA() const
virtual Bool_t IsFolder() const
virtual void Keep()
virtual void ls(const Option_t* option) const
virtual void Print(const Option_t* option) const
virtual Int_t Read(TObject* obj)
virtual void ReadBuffer(char*& buffer)
virtual void ReadFile()
virtual TObject* ReadObj()
virtual void SetBuffer()
virtual void SetParent(TObject* parent)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual Int_t Sizeof() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual Int_t WriteFile(Int_t cycle = 1)
protected:
Int_t fVersion Key version identifier
Int_t fNbytes Number of bytes for the object on file
Int_t fObjlen Length of uncompressed object in bytes
TDatime fDatime Date/Time of insertion in file
Short_t fKeylen Number of bytes for the key itself
Short_t fCycle Cycle number
Seek_t fSeekKey Location of object on file
Seek_t fSeekPdir Location of parent directory on file
TString fClassName Object Class name
Int_t fLeft Number of bytes left in current segment
char* fBuffer Object buffer
TBuffer* fBufferRef Pointer to the TBuffer object
See also
-
TBasket
The TKey class includes functions to book space on a file,
to create I/O buffers, to fill these buffers
to compress/uncompress data buffers.
Before saving (making persistent) an object on a file, a key must
be created. The key structure contains all the information to
uniquely identify a persistent object on a file.
fNbytes = number of bytes for the compressed object+key
fObjlen = Length of uncompressed object
fDatime = Date/Time when the object was written
fKeylen = number of bytes for the key structure
fCycle = cycle number of the object
fSeekKey = Address of the object on file (points to fNbytes)
This is a redundant information used to cross-check
the data base integrity.
fSeekPdir = Pointer to the directory supporting this object
fClassName = Object class name
fName = name of the object
fTitle = title of the object
The TKey class is used by ROOT to:
- to write an object in the Current Directory
- to write a new ntuple buffer
The structure of a file is shown in TFile::TFile
The structure of a directory is shown in TDirectory::TDirectory
The TKey class is used by the TBasket class
See also TTree
TKey() : TNamed(), fDatime((UInt_t)0)
*-*-*-*-*-*-*-*-*-*-*TKey default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ========================
TKey(Seek_t pointer, Int_t nbytes) : TNamed()
*-*-*-*-*-*-*-*-*-*-*-*-*Create a TKey object to read keys*-*-*-*-*-*-*-*
*-* =================================
Constructor called by TDirectory::ReadKeys and by TFile::TFile
A TKey object is created to read the keys structure itself
TKey(const char *name, const char *title, TClass *cl, Int_t nbytes)
: TNamed(name,title)
TKey(const TString &name, const TString &title, TClass *cl, Int_t nbytes)
: TNamed(name,title)
TKey(TObject *obj, const char *name, Int_t bufsize)
: TNamed(name, obj->GetTitle())
*-*-*-*-*-*-*-*-*-*Create a TKey object and fill output buffer*-*-*-*-*-*-*
*-* ===========================================
void Browse(TBrowser *b)
Read object from disk and call its Browse() method.
If object with same name already exist in memory delete it (like
TDirectory::Get() is doing), except when the key references a
folder in which case we don't want to re-read the folder object
since it might contain new objects not yet saved.
void Create(Int_t nbytes)
*-*-*-*-*-*-*-*-*-*-*-*-*Create a TKey object *-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ====================
~TKey()
*-*-*-*-*-*-*-*-*-*-*TKey default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =======================
void Delete(Option_t *option)
*-*-*-*-*-*-*-*-*-*-*-*Delete an object from the file*-*-*-*-*-*-*-*-*-*-*
*-* ==============================
Note: the key is not deleted. You still have to call "delete key".
This is different from the behaviour of TObject::Delete()!
void DeleteBuffer()
*-*-*-*-*-*-*-*-*-*-*-*Delete key buffer(s)*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ====================
Short_t GetCycle() const
*-*-*-*-*-*-*-*-*-*-*-*-*Return cycle number associated to this key*-*-*-*
*-* ==========================================
Short_t GetKeep() const
*-*-*-*-*-*-*-*-*-*-*-*-*Returns the "KEEP" status*-*-*-*-*-*-*-*-*-*-*-*
*-* =========================
void FillBuffer(char *&buffer)
*-*-*-*-*-*-*-*-*-*-*-*Encode key header into output buffer-*-*-*-*-*-*-*
*-* ====================================
ULong_t Hash() const
This Hash function should redefine the default from TNamed
Bool_t IsFolder() const
Check if object referenced by the key is a folder.
void Keep()
*-*-*-*-*-*-*-*-*-*-*-*-*Set the "KEEP" status*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =====================
When the KEEP flag is set to 1 the object cannot be purged
void ls(Option_t *) const
*-*-*-*-*-*-*-*-*-*-*-*-*List Key contents-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =================
void Print(Option_t *) const
*-*-*-*-*-*-*-*-*-*-*-*-*Print key contents*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ==================
TObject* ReadObj()
*-*-*-*-*-*-*-*-*-*-*-*-*To read an object from the file*-*-*-*-*-*-*-*-*
*-* ===============================
The object associated to this key is read from the file into memory
Once the key structure is read (via Streamer) the class identifier
of the object is known.
Using the class identifier we find the TClass object for this class.
A TClass object contains a full description (i.e. dictionary) of the
associated class. In particular the TClass object can create a new
object of the class type it describes. This new object now calls its
Streamer function to rebuilt itself.
NOTE:
In case the class of this object derives from TObject but not
as a first inheritance, one must cast the return value twice.
Example1: Normal case:
class MyClass : public TObject, public AnotherClass
then on return, one can do:
MyClass *obj = (MyClass*)key->ReadObj();
Example2: Special case:
class MyClass : public AnotherClass, public TObject
then on return, one must do:
MyClass *obj = dynamic_cast<MyClass*>(key->ReadObj());
Of course, dynamic_cast<> can also be used in the example 1.
Int_t Read(TObject *obj)
*-*-*-*-*-*-*-*-*-*-*-*-*To read an object from the file*-*-*-*-*-*-*-*-*
*-* ===============================
The object associated to this key is read from the file into memory
Before invoking this function, obj has been created via the
default constructor.
void ReadBuffer(char *&buffer)
*-*-*-*-*-*-*-*-*-*-*-*Decode input buffer-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* ===================
void ReadFile()
*-*-*-*-*-*-*-*-*-*-*-*-*Read the key structure from the file-*-*-*-*-*-*
*-* ====================================
void SetParent(TObject *parent)
Set parent in key buffer
Int_t Sizeof() const
*-*-*-*-*-*-*-*Return the size in bytes of the key header structure*-*-*-*
*-*-*-*-*-*-*-*====================================================
Int_t nbytes = sizeof fNbytes; 4
+= sizeof(Version_t); 2
+= sizeof fObjlen; 4
+= sizeof fKeylen; 2
+= sizeof fCycle; 2
+= sizeof fSeekKey; 4 or 8
+= sizeof fSeekPdir; 4 or 8
= 22
void Streamer(TBuffer &b)
*-*-*-*-*-*-*-*-*Stream a class object*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =========================================
Int_t WriteFile(Int_t cycle)
*-*-*-*-*-*-*-*-*-*-*Write the encoded object supported by this key*-*-*-*
*-* ==============================================
Inline Functions
const char* GetClassName() const
char* GetBuffer() const
TBuffer* GetBufferRef() const
Int_t GetKeylen() const
Int_t GetNbytes() const
Int_t GetObjlen() const
Int_t GetVersion() const
Seek_t GetSeekKey() const
Seek_t GetSeekPdir() const
Int_t Read(TObject* obj)
void SetBuffer()
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void StreamerNVirtual(TBuffer& b)
TKey TKey(const TKey&)
Author: Rene Brun 28/12/94
Last update: root/base:$Name: $:$Id: TKey.cxx,v 1.32 2003/04/28 16:28:22 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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