{
gROOT->Reset();
Float_t x[7] = {0.2,0.3,0.3,0.2,0.1,0.1,0.2};
Float_t y[7] = {0.4,0.3,0.2,0.1,0.2,0.3,0.4};
TPolyLine *pl1 = new TPolyLine(7,x,y);
pl1.SetFillColor(6);
pl1.SetFillStyle(3008);
pl1.Draw();
}
Thanks,
Norbert