junk stuff;
stuff.Dump();
And I access violate (i.e. root crashes). Am I doing something stupid, or
is this a bug? I was doing this chasing down a second problem.... I notice
that for some of my objects the Dump prints garbage for array members... is
this a known problem?
CHeeers,
Gordo.
{
class junk : public TObject {
public:
float _position[3];
float _temp;
int _temp_i;
float _met[2];
junk (void)
{ _position[0] = 0; _position[1] = 0; _position[2] = 0;
_temp = 0; _temp_i = 0; _met[0] = 0; _met[1] = 0;};
};
}