junk stuff;
stuff.Dump();
And I access violate (i.e. root crashes). Am I doing something stupid, or
is this a bug? I was doing this chasing down a second problem....  I notice
that for some of my objects the Dump prints garbage for array members... is
this a known problem?
	CHeeers,
		Gordo.
{
	class junk : public TObject {
	public:
		float _position[3];
		float _temp;
		int _temp_i;
		float _met[2];
		junk (void)
		{ _position[0] = 0; _position[1] = 0; _position[2] = 0;
		_temp = 0; _temp_i = 0; _met[0] = 0; _met[1] = 0;};
	};
}