/* * $Id: dynamiccedialog.h,v 1.1.1.1 1996/03/01 11:39:12 mclareni Exp $ * * $Log: dynamiccedialog.h,v $ * Revision 1.1.1.1 1996/03/01 11:39:12 mclareni * Paw * */ /*CMZ : 2.04/15 05/03/94 14.45.07 by Fons Rademakers*/ /*-- Author :*/ /******************************************************************************* dynamicCeDialog.h (Generated from interface file dynamicCeDialog.i) This header file is included by dynamicCeDialog.c *******************************************************************************/ #ifndef _DYNAMICCEDIALOG_INCLUDED #define _DYNAMICCEDIALOG_INCLUDED #include #include #include #include #include "uxxt.h" #include #include #include #include #include #include #include #include #include #include /******************************************************************************* The definition of the context structure: If you create multiple instances of your interface, the context structure ensures that your callbacks use the variables for the correct instance. For each swidget in the interface, each argument to the Interface function, and each variable in the Instance Specific section of the Declarations Editor, there is an entry in the context structure. and a #define. The #define makes the variable name refer to the corresponding entry in the context structure. *******************************************************************************/ typedef struct { Widget UxdynamicCeDialog; Widget UxDyForm2; Widget UxDyLabel1; Widget UxpercentDyText; Widget UxapplyDyButton; Widget UxresetDyButton; Widget UxcloseDyButton; Widget UxDySeparator3; Widget UxDyFrame2; Widget UxDyRowColumn1; Widget UxpercentDyToggle; Widget UxabsoluteDyToggle; Widget UxdynamicDyScale; Widget UxcutDyLabel; swidget Uxdyn_parent; } _UxCdynamicCeDialog; #define dynamicCeDialog UxDynamicCeDialogContext->UxdynamicCeDialog #define DyForm2 UxDynamicCeDialogContext->UxDyForm2 #define DyLabel1 UxDynamicCeDialogContext->UxDyLabel1 #define percentDyText UxDynamicCeDialogContext->UxpercentDyText #define applyDyButton UxDynamicCeDialogContext->UxapplyDyButton #define resetDyButton UxDynamicCeDialogContext->UxresetDyButton #define closeDyButton UxDynamicCeDialogContext->UxcloseDyButton #define DySeparator3 UxDynamicCeDialogContext->UxDySeparator3 #define DyFrame2 UxDynamicCeDialogContext->UxDyFrame2 #define DyRowColumn1 UxDynamicCeDialogContext->UxDyRowColumn1 #define percentDyToggle UxDynamicCeDialogContext->UxpercentDyToggle #define absoluteDyToggle UxDynamicCeDialogContext->UxabsoluteDyToggle #define dynamicDyScale UxDynamicCeDialogContext->UxdynamicDyScale #define cutDyLabel UxDynamicCeDialogContext->UxcutDyLabel #define dyn_parent UxDynamicCeDialogContext->Uxdyn_parent static _UxCdynamicCeDialog *UxDynamicCeDialogContext; #endif /* _DYNAMICCEDIALOG_INCLUDED */