/* * $Id: closefbdialog.h,v 1.1.1.1 1996/03/01 11:39:11 mclareni Exp $ * * $Log: closefbdialog.h,v $ * Revision 1.1.1.1 1996/03/01 11:39:11 mclareni * Paw * */ /*CMZ : 2.04/15 05/03/94 14.45.07 by Fons Rademakers*/ /*-- Author :*/ /******************************************************************************* closeFbDialog.h (Generated from interface file closeFbDialog.i) This header file is included by closeFbDialog.c *******************************************************************************/ #ifndef _CLOSEFBDIALOG_INCLUDED #define _CLOSEFBDIALOG_INCLUDED #include #include #include #include #include "uxxt.h" #include /******************************************************************************* The definition of the context structure: If you create multiple instances of your interface, the context structure ensures that your callbacks use the variables for the correct instance. For each swidget in the interface, each argument to the Interface function, and each variable in the Instance Specific section of the Declarations Editor, there is an entry in the context structure. and a #define. The #define makes the variable name refer to the corresponding entry in the context structure. *******************************************************************************/ typedef struct { Widget UxcloseFbDialog; swidget Uxclose_parent; } _UxCcloseFbDialog; #define closeFbDialog UxCloseFbDialogContext->UxcloseFbDialog #define close_parent UxCloseFbDialogContext->Uxclose_parent static _UxCcloseFbDialog *UxCloseFbDialogContext; #endif /* _CLOSEFBDIALOG_INCLUDED */