/* * $Id: mkuxpb.h,v 1.1.1.1 1996/03/08 15:33:12 mclareni Exp $ * * $Log: mkuxpb.h,v $ * Revision 1.1.1.1 1996/03/08 15:33:12 mclareni * Kuip * */ /******************************************************************************* PalButton.h This header file is included by PalButton.c *******************************************************************************/ #ifndef _PALBUTTON_INCLUDED #define _PALBUTTON_INCLUDED #include #include #include #include #include /* #include "UxXt.h" */ #include "mkuxxt.h" #include #include #include #include /******************************************************************************* The definition of the context structure: If you create multiple copies of your interface, the context structure ensures that your callbacks use the variables for the correct copy. For each swidget in the interface, each argument to the Interface function, and each variable in the Interface Specific section of the Declarations Editor, there is an entry in the context structure. and a #define. The #define makes the variable name refer to the corresponding entry in the context structure. *******************************************************************************/ typedef struct { Widget UxPalButton; Widget UxPNBframe1; Widget UxPNBform1; Widget UxarrowButtonB; Widget Uxkm_palLabelB; swidget UxPalParent; } _UxCPalButton; #ifdef CONTEXT_MACRO_ACCESS static _UxCPalButton *UxPalButtonContext; #define PalButton UxPalButtonContext->UxPalButton #define PNBframe1 UxPalButtonContext->UxPNBframe1 #define PNBform1 UxPalButtonContext->UxPNBform1 #define arrowButtonB UxPalButtonContext->UxarrowButtonB #define km_palLabelB UxPalButtonContext->Uxkm_palLabelB #define PalParent UxPalButtonContext->UxPalParent #endif /* CONTEXT_MACRO_ACCESS */ /******************************************************************************* Declarations of global functions. *******************************************************************************/ Widget create_PalButton(); #endif /* _PALBUTTON_INCLUDED */