/* * $Id: mkuxgr.h,v 1.1.1.1 1996/03/08 15:33:12 mclareni Exp $ * * $Log: mkuxgr.h,v $ * Revision 1.1.1.1 1996/03/08 15:33:12 mclareni * Kuip * */ /******************************************************************************* kuipGraphics.h This header file is included by kuipGraphics.c *******************************************************************************/ #ifndef _KUIPGRAPHICS_INCLUDED #define _KUIPGRAPHICS_INCLUDED #include #include #include #include #include /* #include "UxXt.h" */ #include "mkuxxt.h" #include #include #include #include /******************************************************************************* The definition of the context structure: If you create multiple copies of your interface, the context structure ensures that your callbacks use the variables for the correct copy. For each swidget in the interface, each argument to the Interface function, and each variable in the Interface Specific section of the Declarations Editor, there is an entry in the context structure. and a #define. The #define makes the variable name refer to the corresponding entry in the context structure. *******************************************************************************/ typedef struct { Widget UxkuipGraphics; Widget UxkuipGraphicsFrame; Widget UxgraphicsForm; } _UxCkuipGraphics; #ifdef CONTEXT_MACRO_ACCESS static _UxCkuipGraphics *UxKuipGraphicsContext; #define kuipGraphics UxKuipGraphicsContext->UxkuipGraphics #define kuipGraphicsFrame UxKuipGraphicsContext->UxkuipGraphicsFrame #define graphicsForm UxKuipGraphicsContext->UxgraphicsForm #endif /* CONTEXT_MACRO_ACCESS */ extern Widget km_graphicsDraw; /******************************************************************************* Declarations of global functions. *******************************************************************************/ Widget create_kuipGraphics(); #endif /* _KUIPGRAPHICS_INCLUDED */