// @(#)root/g3d:$Name: $:$Id: TGeometry.h,v 1.5 2000/12/13 15:13:46 brun Exp $ // Author: Rene Brun 22/09/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGeometry #define ROOT_TGeometry ////////////////////////////////////////////////////////////////////////// // // // TGeometry // // // // Structure for Matrices, Shapes and Nodes. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TNamed #include "TNamed.h" #endif #ifndef ROOT_THashList #include "THashList.h" #endif const Int_t kMAXLEVELS = 20; const Int_t kVectorSize = 3; const Int_t kMatrixSize = kVectorSize*kVectorSize; class TNode; class TBrowser; class TMaterial; class TRotMatrix; class TShape; class TObjArray; class TGeometry : public TNamed { private: THashList *fMaterials; //->Collection of materials THashList *fMatrices; //->Collection of rotation matrices THashList *fShapes; //->Collection of shapes TList *fNodes; //->Collection of nodes TRotMatrix *fMatrix; //!Pointers to current rotation matrices TNode *fCurrentNode; //!Pointer to current node TMaterial **fMaterialPointer; //!Pointers to materials TRotMatrix **fMatrixPointer; //!Pointers to rotation matrices TShape **fShapePointer; //!Pointers to shapes Float_t fBomb; //Bomb factor for exploded geometry Int_t fGeomLevel; //! Double_t fX; //! Double_t fY; //! The global translation of the current node Double_t fZ; //! Double_t fTranslation[kMAXLEVELS][kVectorSize];//! Double_t fRotMatrix[kMAXLEVELS][kMatrixSize]; //! Bool_t fIsReflection[kMAXLEVELS]; //! public: TGeometry(); TGeometry(const char *name, const char *title); virtual ~TGeometry(); virtual void Browse(TBrowser *b); virtual void cd(const char *path=0); virtual void Draw(Option_t *option=""); virtual TObject *FindObject(const char *name) const; virtual TObject *FindObject(const TObject *obj) const; Float_t GetBomb() const {return fBomb;} Int_t GeomLevel() const {return fGeomLevel;} THashList *GetListOfShapes() const {return fShapes;} TList *GetListOfNodes() const {return fNodes;} THashList *GetListOfMaterials() const {return fMaterials;} THashList *GetListOfMatrices() const {return fMatrices;} TNode *GetCurrentNode() const {return fCurrentNode;} TMaterial *GetMaterial(const char *name) const; TMaterial *GetMaterialByNumber(Int_t number) const; TNode *GetNode(const char *name) const; TShape *GetShape(const char *name) const; TShape *GetShapeByNumber(Int_t number) const; TRotMatrix *GetRotMatrix(const char *name) const; TRotMatrix *GetRotMatrixByNumber(Int_t number) const; TRotMatrix *GetCurrentMatrix() const; TRotMatrix *GetCurrentPosition(Double_t *x,Double_t *y,Double_t *z) const; TRotMatrix *GetCurrentPosition(Float_t *x,Float_t *y,Float_t *z) const; Bool_t GetCurrentReflection() const; Bool_t IsFolder() const {return kTRUE;} virtual void Local2Master(Double_t *local, Double_t *master); virtual void Local2Master(Float_t *local, Float_t *master); virtual void ls(Option_t *option="rsn2") const; virtual void Master2Local(Double_t *master, Double_t *local); virtual void Master2Local(Float_t *master, Float_t *local); virtual void Node(const char *name, const char *title, const char *shapename, Double_t x=0, Double_t y=0, Double_t z=0 , const char *matrixname="", Option_t *option=""); virtual Int_t PushLevel(){return fGeomLevel++;} virtual Int_t PopLevel(){return fGeomLevel>0?fGeomLevel--:0;} virtual void RecursiveRemove(TObject *obj); virtual void SetBomb(Float_t bomb=1.4) {fBomb = bomb;} virtual void SetCurrentNode(TNode *node) {fCurrentNode = node;} virtual void SetGeomLevel(Int_t level=0){fGeomLevel=level;} virtual void SetMatrix(TRotMatrix *matrix=0){fMatrix = matrix;} virtual void SetPosition(TRotMatrix *matrix, Double_t x=0,Double_t y=0,Double_t z=0); virtual void SetPosition(TRotMatrix *matrix, Float_t x,Float_t y,Float_t z); virtual void SetPosition(Double_t x,Double_t y,Double_t z); virtual void SetPosition(Float_t x,Float_t y,Float_t z); virtual void UpdateMatrix(TNode *node); virtual void UpdateTempMatrix(Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0); virtual void UpdateTempMatrix(Double_t x, Double_t y, Double_t z, Double_t *matrix,Bool_t isReflection=kFALSE); static TObjArray *Get(const char *name); static void UpdateTempMatrix(Double_t *dx1,Double_t *rmat1, Double_t x, Double_t y, Double_t z, Double_t *matrix, Double_t *dxnew, Double_t *rmatnew); ClassDef(TGeometry,2) //Structure for Matrices, Shapes and Nodes }; inline TRotMatrix *TGeometry::GetCurrentMatrix() const { return fMatrix; } inline TRotMatrix *TGeometry::GetCurrentPosition(Double_t *x,Double_t *y,Double_t *z) const { *x = fX; *y = fY; *z = fZ; return GetCurrentMatrix(); } inline TRotMatrix *TGeometry::GetCurrentPosition(Float_t *x,Float_t *y,Float_t *z) const { *x = Float_t(fX); *y = Float_t(fY); *z = Float_t(fZ); return GetCurrentMatrix(); } inline Bool_t TGeometry::GetCurrentReflection() const { return fIsReflection[fGeomLevel]; } inline void TGeometry::SetPosition(Double_t x,Double_t y,Double_t z) { fX = x; fY = y; fZ = z; } inline void TGeometry::SetPosition(Float_t x,Float_t y,Float_t z) { fX = x; fY = y; fZ = z; } inline void TGeometry::SetPosition(TRotMatrix *matrix, Double_t x,Double_t y,Double_t z) { SetMatrix(matrix); SetPosition(x,y,z); } inline void TGeometry::SetPosition(TRotMatrix *matrix, Float_t x,Float_t y,Float_t z) { SetMatrix(matrix); SetPosition(x,y,z); } R__EXTERN TGeometry *gGeometry; #endif