// @(#)root/gui:$Name: $:$Id: TGToolBar.h,v 1.4 2003/05/14 13:04:13 rdm Exp $
// Author: Fons Rademakers 25/02/98
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGToolBar
#define ROOT_TGToolBar
//////////////////////////////////////////////////////////////////////////
// //
// TGToolBar //
// //
// A toolbar is a composite frame that contains TGPictureButtons. //
// Often used in combination with a TGHorizontal3DLine. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TGFrame
#include "TGFrame.h"
#endif
class TGButton;
class TList;
struct ToolBarData_t {
const char *fPixmap;
const char *fTipText;
Bool_t fStayDown;
Int_t fId;
TGButton *fButton;
};
class TGToolBar : public TGCompositeFrame {
private:
TList *fPictures; // list of pictures that should be freed
public:
TGToolBar(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options = kHorizontalFrame,
ULong_t back = GetDefaultFrameBackground());
virtual ~TGToolBar();
void AddButton(const TGWindow *w, ToolBarData_t *button, Int_t spacing = 0);
ClassDef(TGToolBar,0) //A bar containing picture buttons
};
#endif
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