// @(#)root/mc:$Name: $:$Id: TVirtualMC.cxx,v 1.5 2002/11/15 17:53:14 brun Exp $
// Authors: Ivana Hrivnacova, Rene Brun , Federico Carminati 13/04/2002
/**************************************************************************
* Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. *
* *
**************************************************************************/
#include "TVirtualMC.h"
//______________________________________________________________________________
// Virtual MC provides a virtual interface to Monte Carlo.
// It enables the user to build a virtual Monte Carlo application
// independent of any actual underlying Monte Carlo implementation itself.
//
// A user will have to implement a class derived from the abstract
// Monte Carlo application class, and provide functions like
// ConstructGeometry(), BeginEvent(), FinishEvent(), ... .
// The concrete Monte Carlo (Geant3, Geant4) is selected at run time -
// when processing a ROOT macro where the concrete Monte Carlo is instantiated.
//______________________________________________________________________________
ClassImp(TVirtualMC)
TVirtualMC* TVirtualMC::fgMC=0;
TVirtualMC* gMC;
//_____________________________________________________________________________
TVirtualMC::TVirtualMC(const char *name, const char *title)
: TNamed(name,title),
fStack(0),
fDecayer(0),
fRandom(0)
{
//
// Standard constructor
//
if(fgMC) {
Warning("TVirtualMC","Cannot initialise twice MonteCarlo class");
} else {
fgMC=this;
gMC=this;
fApplication = TVirtualMCApplication::Instance();
if (!fApplication) {
Error("TVirtualMC", "No user MC application is defined.");
}
fRandom = gRandom;
}
}
//_____________________________________________________________________________
TVirtualMC::TVirtualMC()
: TNamed(),
fApplication(0),
fStack(0),
fDecayer(0),
fRandom(0)
{
//
// Default constructor
//
}
//_____________________________________________________________________________
TVirtualMC::~TVirtualMC()
{
//
// Destructor
//
fgMC=0;
gMC=0;
}
//
// methods
//
//_____________________________________________________________________________
void TVirtualMC::SetStack(TVirtualMCStack* stack)
{
//
// Set particles stack.
//
fStack = stack;
}
//_____________________________________________________________________________
void TVirtualMC::SetExternalDecayer(TVirtualMCDecayer* decayer)
{
//
// Set external decayer.
//
fDecayer = decayer;
}
//_____________________________________________________________________________
void TVirtualMC::SetRandom(TRandom* random)
{
//
// Set random number generator.
//
fRandom = random;
}
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