// @(#)root/base:$Name: $:$Id: TNamed.cxx,v 1.15 2002/11/27 15:23:39 rdm Exp $
// Author: Rene Brun 26/12/94
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TNamed //
// //
// The TNamed class is the base class for all named ROOT classes //
// A TNamed contains the essential elements (name, title) //
// to identify a derived object in containers, directories and files. //
// Most member functions defined in this base class are in general //
// overridden by the derived classes. //
// //
//////////////////////////////////////////////////////////////////////////
#include "Riostream.h"
#include "Strlen.h"
#include "TNamed.h"
#include "TClass.h"
#include "TROOT.h"
#include "TVirtualPad.h"
#include "Bytes.h"
ClassImp(TNamed)
//______________________________________________________________________________
TNamed::TNamed(const TNamed &named) : TObject(named)
{
// TNamed copy ctor.
fName = named.fName;
fTitle = named.fTitle;
}
//______________________________________________________________________________
TNamed& TNamed::operator=(const TNamed& rhs)
{
// TNamed assignment operator.
if (this != &rhs) {
TObject::operator=(rhs);
fName = rhs.fName;
fTitle = rhs.fTitle;
}
return *this;
}
//______________________________________________________________________________
void TNamed::Clear(Option_t *)
{
// Set name and title to empty strings ("").
fName = "";
fTitle = "";
}
//______________________________________________________________________________
TObject *TNamed::Clone(const char *newname) const
{
// Make a clone of an object using the Streamer facility.
// If newname is specified, this will be the name of the new object.
TNamed *named = (TNamed*)TObject::Clone(newname);
if (newname && strlen(newname)) named->SetName(newname);
return named;
}
//______________________________________________________________________________
Int_t TNamed::Compare(const TObject *obj) const
{
// Compare two TNamed objects. Returns 0 when equal, -1 when this is
// smaller and +1 when bigger (like strcmp).
if (this == obj) return 0;
return fName.CompareTo(obj->GetName());
}
//______________________________________________________________________________
void TNamed::Copy(TObject &obj) const
{
// Copy this to obj.
TObject::Copy(obj);
((TNamed&)obj).fName = fName;
((TNamed&)obj).fTitle = fTitle;
}
//______________________________________________________________________________
void TNamed::FillBuffer(char *&buffer)
{
// Encode TNamed into output buffer.
fName.FillBuffer(buffer);
fTitle.FillBuffer(buffer);
}
//______________________________________________________________________________
void TNamed::ls(Option_t *) const
{
// List TNamed name and title.
TROOT::IndentLevel();
cout <<"OBJ: " << IsA()->GetName() << "t" << GetName() << "t" << GetTitle() << " : "
<< Int_t(TestBit(kCanDelete)) << " at: "<<this<< endl;
}
//______________________________________________________________________________
void TNamed::Print(Option_t *) const
{
// Print TNamed name and title.
cout <<"OBJ: " << IsA()->GetName() << "t" << GetName() << "t" << GetTitle() << endl;
}
//______________________________________________________________________________
void TNamed::SetName(const char *name)
{
// Change (i.e. set) the name of the TNamed.
// WARNING: if the object is a member of a THashTable or THashList container
// the container must be Rehash()'ed after SetName(). For example the list
// of objects in the current directory is a THashList.
fName = name;
if (gPad && TestBit(kMustCleanup)) gPad->Modified();
}
//______________________________________________________________________________
void TNamed::SetNameTitle(const char *name, const char *title)
{
// Change (i.e. set) all the TNamed parameters (name and title).
// WARNING: if the name is changed and the object is a member of a
// THashTable or THashList container the container must be Rehash()'ed
// after SetName(). For example the list of objects in the current
// directory is a THashList.
fName = name;
fTitle = title;
if (gPad && TestBit(kMustCleanup)) gPad->Modified();
}
//______________________________________________________________________________
void TNamed::SetTitle(const char *title)
{
// Change (i.e. set) the title of the TNamed.
fTitle = title;
if (gPad && TestBit(kMustCleanup)) gPad->Modified();
}
//______________________________________________________________________________
Int_t TNamed::Sizeof() const
{
// Return size of the TNamed part of the TObject.
Int_t nbytes = fName.Sizeof() + fTitle.Sizeof();
return nbytes;
}
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