// @(#)root/gui:$Name: $:$Id: TGMenu.h,v 1.14 2003/03/15 14:19:38 rdm Exp $
// Author: Fons Rademakers 09/01/98
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGMenu
#define ROOT_TGMenu
//////////////////////////////////////////////////////////////////////////
// //
// TGMenuBar, TGPopupMenu, TGMenuTitle and TGMenuEntry //
// //
// This header contains all different menu classes. //
// //
// Selecting a menu item will generate the event: //
// kC_COMMAND, kCM_MENU, menu id, user data. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TGFrame
#include "TGFrame.h"
#endif
#ifndef ROOT_TGString
#include "TGString.h"
#endif
#ifndef ROOT_TGPicture
#include "TGPicture.h"
#endif
#ifndef ROOT_TGWidget
#include "TGWidget.h"
#endif
//--- Menu entry status mask
enum EMenuEntryState {
kMenuActiveMask = BIT(0),
kMenuEnableMask = BIT(1),
kMenuDefaultMask = BIT(2),
kMenuCheckedMask = BIT(3),
kMenuRadioMask = BIT(4),
kMenuHideMask = BIT(5)
};
//--- Menu entry types
enum EMenuEntryType {
kMenuSeparator,
kMenuLabel,
kMenuEntry,
kMenuPopup
};
class TGPopupMenu;
class TTimer;
//////////////////////////////////////////////////////////////////////////
// //
// TGMenuEntry //
// //
// This class contains all information about a menu entry. //
// It is a fully protected class used internally by TGPopupMenu. //
// //
//////////////////////////////////////////////////////////////////////////
class TGMenuEntry : public TObject {
friend class TGPopupMenu;
protected:
Int_t fEntryId; // the entry id (used for event processing)
void *fUserData; // pointer to user data structure
EMenuEntryType fType; // type of entry
Int_t fStatus; // entry status (OR of EMenuEntryState)
Int_t fEx, fEy; // position of entry
UInt_t fEw, fEh; // width and height of entry
TGHotString *fLabel; // menu entry label
const TGPicture *fPic; // menu entry icon
TGPopupMenu *fPopup; // pointer to popup menu (in case of cascading menus)
public:
TGMenuEntry() {fUserData=0; fLabel=0; fPic=0; fPopup=0;}
virtual ~TGMenuEntry() { if (fLabel) delete fLabel; }
Int_t GetEntryId() const { return fEntryId; }
const char *GetName() const { return fLabel ? fLabel->GetString() : 0; }
virtual Int_t GetStatus() const { return fStatus; }
EMenuEntryType GetType() const { return fType; }
ClassDef(TGMenuEntry,0);
};
//////////////////////////////////////////////////////////////////////////
// //
// TGPopupMenu //
// //
// This class creates a popup menu object. Popup menu's are attached //
// to TGMenuBar objects. //
// //
//////////////////////////////////////////////////////////////////////////
class TGPopupMenu : public TGFrame {
friend class TGClient;
friend class TGMenuTitle;
protected:
TList *fEntryList; // list of menu entries
TGMenuEntry *fCurrent; // currently selected menu entry
Bool_t fStick; // stick mode (popup menu stays sticked on screen)
Bool_t fHasGrab; // true if menu has grabbed pointer
Bool_t fPoppedUp; // true if menu is currently popped up
UInt_t fXl; // Max width of all menu entries
UInt_t fMenuWidth; // width of popup menu
UInt_t fMenuHeight; // height of popup menu
TTimer *fDelay; // delay before poping up cascading menu
GContext_t fNormGC; // normal drawing graphics context
GContext_t fSelGC; // graphics context for drawing selections
GContext_t fSelbackGC; // graphics context for drawing selection background
FontStruct_t fFontStruct; // font to draw menu entries
FontStruct_t fHifontStruct; // font to draw highlighted entries
const TGWindow *fMsgWindow; // window which handles menu events
static TGGC fgDefaultGC, fgDefaultSelectedGC,
fgDefaultSelectedBackgroundGC;
static FontStruct_t fgDefaultFontStruct;
static FontStruct_t fgHilightFontStruct;
static Cursor_t fgDefaultCursor;
static Pixmap_t fgCheckmark, fgRadiomark;
void DrawTrianglePattern(GContext_t gc, Int_t l, Int_t t, Int_t r, Int_t b);
void DrawCheckMark(GContext_t gc, Int_t l, Int_t t, Int_t r, Int_t b);
void DrawRCheckMark(GContext_t gc, Int_t l, Int_t t, Int_t r, Int_t b);
virtual void Activate(TGMenuEntry *entry);
virtual void DoRedraw();
virtual void DrawEntry(TGMenuEntry *entry);
virtual void Reposition();
public:
TGPopupMenu(const TGWindow *p = 0, UInt_t w = 10, UInt_t h = 10,
UInt_t options = 0);
virtual ~TGPopupMenu();
virtual void AddEntry(TGHotString *s, Int_t id, void *ud = 0,
const TGPicture *p = 0, TGMenuEntry *before = 0);
virtual void AddEntry(const char *s, Int_t id, void *ud = 0,
const TGPicture *p = 0, TGMenuEntry *before = 0);
virtual void AddSeparator(TGMenuEntry *before = 0);
virtual void AddLabel(TGHotString *s, const TGPicture *p = 0,
TGMenuEntry *before = 0);
virtual void AddLabel(const char *s, const TGPicture *p = 0,
TGMenuEntry *before = 0);
virtual void AddPopup(TGHotString *s, TGPopupMenu *popup,
TGMenuEntry *before = 0);
virtual void AddPopup(const char *s, TGPopupMenu *popup,
TGMenuEntry *before = 0);
virtual void EnableEntry(Int_t id);
virtual void DisableEntry(Int_t id);
virtual Bool_t IsEntryEnabled(Int_t id);
virtual void HideEntry(Int_t id);
virtual Bool_t IsEntryHidden(Int_t id);
virtual void DefaultEntry(Int_t id);
virtual void CheckEntry(Int_t id);
virtual void UnCheckEntry(Int_t id);
virtual Bool_t IsEntryChecked(Int_t id);
virtual void RCheckEntry(Int_t id, Int_t IDfirst, Int_t IDlast);
virtual Bool_t IsEntryRChecked(Int_t id);
virtual void PlaceMenu(Int_t x, Int_t y, Bool_t stick_mode,
Bool_t grab_pointer);
virtual Int_t EndMenu(void *&userData);
virtual void DeleteEntry(Int_t id);
virtual void DeleteEntry(TGMenuEntry *entry);
virtual TGMenuEntry *GetEntry(Int_t id);
virtual TGMenuEntry *GetEntry(const char *s);
const TList *GetListOfEntries() const { return fEntryList; }
virtual void DrawBorder();
virtual Bool_t HandleButton(Event_t *event);
virtual Bool_t HandleMotion(Event_t *event);
virtual Bool_t HandleCrossing(Event_t *event);
virtual Bool_t HandleTimer(TTimer *t);
virtual void Associate(const TGWindow *w) { fMsgWindow = w; }
virtual void PoppedUp() { Emit("PoppedUp()"); } //*SIGNAL
virtual void PoppedDown() { Emit("PoppedDown()"); } //*SIGNAL
virtual void Highlighted(Int_t id) { Emit("Highlighted(Int_t)", id); } //*SIGNAL*
virtual void Activated(Int_t id) { Emit("Activated(Int_t)", id); } //*SIGNAL*
virtual void Activate(Bool_t) { }
ClassDef(TGPopupMenu,0) // Popup menu
};
//////////////////////////////////////////////////////////////////////////
// //
// TGMenuTitle //
// //
// This class creates a menu title. A menu title is a frame //
// to which a popup menu can be attached. Menu titles are automatically //
// created when adding a popup menu to a menubar. //
// //
//////////////////////////////////////////////////////////////////////////
class TGMenuTitle : public TGFrame {
friend class TGClient;
protected:
TGPopupMenu *fMenu; // attached popup menu
TGHotString *fLabel; // menu title
Int_t fTitleId; // id of selected menu item
void *fTitleData; // user data associated with selected item
Bool_t fState; // menu title state (active/not active)
Int_t fHkeycode; // hot key code
FontStruct_t fFontStruct; // font
GContext_t fNormGC, fSelGC; // normal and selection graphics contexts
virtual void DoRedraw();
static FontStruct_t fgDefaultFontStruct;
static TGGC fgDefaultSelectedGC;
static TGGC fgDefaultGC;
public:
static FontStruct_t GetDefaultFontStruct();
static const TGGC &GetDefaultGC();
TGMenuTitle(const TGWindow *p, TGHotString *s, TGPopupMenu *menu,
GContext_t norm = GetDefaultGC()(),
FontStruct_t font = GetDefaultFontStruct(),
UInt_t options = 0);
virtual ~TGMenuTitle() { if (fLabel) delete fLabel; }
virtual void SetState(Bool_t state);
Bool_t GetState() const { return fState; }
Int_t GetHotKeyCode() const { return fHkeycode; }
TGPopupMenu *GetMenu() const { return fMenu; }
const char *GetName() const { return fLabel ? fLabel->GetString() : 0; }
virtual void DoSendMessage();
ClassDef(TGMenuTitle,0) // Menu title class
};
//////////////////////////////////////////////////////////////////////////
// //
// TGMenuBar //
// //
// This class creates a menu bar. //
// //
//////////////////////////////////////////////////////////////////////////
class TGMenuBar : public TGHorizontalFrame {
friend class TGClient;
protected:
TGMenuTitle *fCurrent; // current menu title
TList *fTitles; // list of menu titles
Bool_t fStick; // stick mode (popup menu stays sticked on screen)
static Cursor_t fgDefaultCursor;
virtual void AddFrameBefore(TGFrame *f, TGLayoutHints *l = 0,
TGPopupMenu *before = 0);
public:
TGMenuBar(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options = kHorizontalFrame | kRaisedFrame);
virtual ~TGMenuBar();
virtual void AddPopup(TGHotString *s, TGPopupMenu *menu, TGLayoutHints *l,
TGPopupMenu *before = 0);
virtual void AddPopup(const char *s, TGPopupMenu *menu, TGLayoutHints *l,
TGPopupMenu *before = 0);
virtual TGPopupMenu *GetPopup(const char *s);
virtual TGPopupMenu *RemovePopup(const char *s);
virtual Bool_t HandleButton(Event_t *event);
virtual Bool_t HandleMotion(Event_t *event);
virtual Bool_t HandleKey(Event_t *event);
ClassDef(TGMenuBar,0) // Menu bar class
};
#endif
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