Most of these parameters can be customized via the TStyle class.
Root provides a default style pointed by gStyle.
In your rootlogon.C file, you can redefine the default parameters
via statements like:
  gStyle->SetStatX(0.7);
  gStyle->SetStatW(0.2);
  gStyle->SetLabelOffset(1.2);
  gStyle->SetLabelFont(72);
  (see complete list of options in class TStyle)
An interesting possibility is to switch between styles.
In addition to the default style, you can create your own styles.
For example:
    TStyle *st1 = new TStyle("st1");
    st1->Set....
    st1->cd();  this becomes now the current style gStyle
you can change to a new style, using the style name with:
    gROOT->GetStyle("default")->cd();
Note that when an object is created, its attributes are taken from the
current style. For example, you may have created an histogram in a
previous session, saved it in a file. Meanwhile, if you have changed
the style, the histogram will be drawn with the old attributes.
Now, let's assume you have a canvas with your histogram or any other
object, you can force a redrawing of the canvas via
    gROOT->ForceStyle();
> 
> Another things that would be nice: when I have a plot with a stats
> box, and then superimpose another plot with the "SAME" option, I would
> also like to get a stats box for the second plot, perhaps underneath the
> first, or maybe a new stats box with info from both plots, (or both plots
> and their respective fits). I realize this is a lot to ask, but is it
> possible? Again, it would be nice if it could be set up as the default
> behavior everytime I use a ->Draw(..) command.
> 
> Thanks,
> 
> Scott
The algorithm currently used is to plot the stats box only for the first
histogram drawn in a pad. Like many other things already possible in
Root,
and not yet documented, I want to mention a very interesting feature.
You can add your own objects to a special list (the list of functions)
associated to an histogram, graph. This object will be automatically
drawn when the histogram is repainted.
Example:
    TPaveText *pt = new TPaveText(xmin,ymin,xmax,ymax); //coord are hist
coord
    pt->AddText("annotation 1")
    pt->AddText("annotation 2")
    h->GetListOfFunctions()->Add(pt);
now, doing h->Draw() will also paint the pt object.
Coming back to your request, you can for example add the result of
some computation.
   Float_t myval = h->GetSum();
   char text[50]
   sprintf(text,"My value =%f",myval);
   pt->AddText(text);
Rene Brun