class KToggleAction

Checkbox like action. More...

Definition#include <kstdaction.h>
InheritsQToggleAction (qk)
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Detailed Description

Checkbox like action.

This action provides two states: checked or not.

KToggleAction ( const QString& text, int accel = 0, QObject* parent = 0, const char* name = 0 )

Construct a toggle action with text and potential keyboard accelerator but nothing else. Use this only if you really know what you are doing.

Parameters:
textThe text that will be displayed.
accelThe corresponding keyboard accelerator (shortcut).
parentThis action's parent.
nameAn internal name for this action.

KToggleAction ( const QString& text, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 )

Parameters:
textThe text that will be displayed.
accelThe corresponding keyboard accelerator (shortcut).
receiverThe SLOT's parent.
slotThe SLOT to invoke to execute this action.
parentThis action's parent.
nameAn internal name for this action.

KToggleAction ( const QString& text, const QIconSet& pix, int accel = 0, QObject* parent = 0, const char* name = 0 )

Parameters:
textThe text that will be displayed.
pixThe icons that go with this action.
accelThe corresponding keyboard accelerator (shortcut).
parentThis action's parent.
nameAn internal name for this action.

KToggleAction ( const QString& text, const QIconSet& pix, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 )

Parameters:
textThe text that will be displayed.
pixThe icons that go with this action.
accelThe corresponding keyboard accelerator (shortcut).
receiverThe SLOT's parent.
slotThe SLOT to invoke to execute this action.
parentThis action's parent.
nameAn internal name for this action.

KToggleAction ( QObject* parent = 0, const char* name = 0 )

Parameters:
parentThis action's parent.
nameAn internal name for this action.

int plug ( QWidget*, int index = -1 )

"Plug" or insert this action into a given widget.

This will typically be a menu or a toolbar. From this point on, you will never need to directly manipulate the item in the menu or toolbar. You do all enabling/disabling/manipulation directly with your KToggleAction object.

Parameters:
widgetThe GUI element to display this action.
indexThe index of the item.

void setChecked ( bool )
[virtual]

Sets the state of the action.

bool isChecked ()
[const]

Retrieves the actual state of the action.


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