a() const | HepPlane3D | [inline] |
b() const | HepPlane3D | [inline] |
c() const | HepPlane3D | [inline] |
d() const | HepPlane3D | [inline] |
distance(const HepPoint3D &p) const | HepPlane3D | [inline] |
HepPlane3D(double a=0, double b=0, double c=0, double d=0) | HepPlane3D | [inline] |
HepPlane3D(const HepNormal3D &n, const HepPoint3D &p) | HepPlane3D | [inline] |
HepPlane3D(const HepPoint3D &p1, const HepPoint3D &p2, const HepPoint3D &p3) | HepPlane3D | [inline] |
HepPlane3D(const HepPlane3D &plane) | HepPlane3D | [inline] |
normal() const | HepPlane3D | [inline] |
normalize() | HepPlane3D | [inline] |
operator!=(const HepPlane3D &p) const | HepPlane3D | [inline] |
operator<<(std::::ostream &, const HepPlane3D &) | HepPlane3D | [related] |
operator=(const HepPlane3D &plane) | HepPlane3D | [inline] |
operator==(const HepPlane3D &p) const | HepPlane3D | [inline] |
point(const HepPoint3D &p) const | HepPlane3D | [inline] |
point() const | HepPlane3D | [inline] |
transform(const HepTransform3D &m) | HepPlane3D | [inline] |
~HepPlane3D() | HepPlane3D | [inline] |