// @(#)root/base:$Name: $:$Id: TPadView3D.h,v 1.1.1.1 2000/05/16 17:00:39 rdm Exp $ // Author: Valery Fine(fine@vxcern.cern.ch) 30/05/97 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TPadView3D #define ROOT_TPadView3D ////////////////////////////////////////////////////////////////////////// // // // TPadView3D // // // // TPadView3D is a generic 3D viewer. // // For a concrete viewer see TGLViewer. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TObjectView // +SEQ,TObjectView. #endif #include "Gtypes.h" #ifndef ROOT_TObject #include "TObject.h" #endif class TVirtualPad; class TPolyMarker3D; class TPolyLine3D; class TPoints3DABC; class TNode; class TRotMatrix; //class TPadView3D : public TObjectView class TPadView3D { protected: TVirtualPad *fParent; // Pointer to the original TPad object Double_t fViewBoxMin[3]; // Minimum of clip box Double_t fViewBoxMax[3]; // Maximum of clip box Double_t fTranslate[3]; // The vector to move object into the center of the scene Double_t fExtraTranslate[3]; // The vector to move object with a mouse Double_t fAngles[3]; // Latitude, Longitude, Psi Double_t fExtraAngles[3]; // Latitude, Longitude, Psi Double_t fAnglFactor[3]; // Latitude, Longitude, Psi Float_t fScale; // The scale factor to control the border of the clip box public: TPadView3D() { fParent = 0;} //default ctor TPadView3D(TVirtualPad *pad) { SetPad(pad); } virtual ~TPadView3D(); virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py); TVirtualPad *GetPad() const { return fParent; } virtual void Paint(Option_t *option=""); virtual void Size(Int_t width, Int_t height); virtual void PaintBeginModel(Option_t *opt=""); virtual void PaintEnd(Option_t *opt=""); virtual void PaintScene(Option_t *opt=""); virtual void PaintPolyMarker(TPolyMarker3D *marker, Option_t *opt=""); virtual void PaintPolyLine(TPolyLine3D *line, Option_t *opt=""); virtual void PaintPoints3D(const TPoints3DABC *points,Option_t *opt=""); virtual void PushMatrix() { } virtual void PopMatrix() { } virtual void SetAttNode(TNode *node, Option_t *opt=""); virtual void SetLineAttr(Color_t color, Int_t width, Option_t *opt=""); void SetPad(TVirtualPad *pad=0) { fParent = pad; } virtual void UpdateNodeMatrix(TNode *node, Option_t *opt=""); virtual void UpdatePosition(Double_t x,Double_t y,Double_t z,TRotMatrix *matrix, Option_t *opt=""); virtual void UpdateView() { } // Getter's / Setter's methods for the data-members virtual void GetRange(Double_t min[3], Double_t max[3]) const; virtual void SetRange(Double_t min[3], Double_t max[3]); virtual void GetShift(Double_t main_shift[3], Double_t extra_shift[3]) const; virtual void SetShift(Double_t main_shift[3], Double_t extra_shift[3]); virtual void GetAngles(Double_t main_angles[3], Double_t extra_angles[3]) const; virtual void SetAngles(Double_t main_angles[3], Double_t extra_angles[3]); virtual void GetAnglesFactors(Double_t factors[3]) const; virtual void SetAnglesFactors(Double_t factors[3]); virtual Float_t GetScale(){return fScale;} virtual void SetScale(Float_t scale); // ClassDef(TPadView3D,0) //Generic 3D viewer }; inline void TPadView3D::ExecuteEvent(Int_t, Int_t, Int_t) { } inline void TPadView3D::Paint(Option_t *) { } inline void TPadView3D::Size(Int_t, Int_t) { } inline void TPadView3D::PaintBeginModel(Option_t *) { } inline void TPadView3D::PaintEnd(Option_t *) { } inline void TPadView3D::PaintScene(Option_t *) { } inline void TPadView3D::PaintPolyMarker(TPolyMarker3D *, Option_t *) { } inline void TPadView3D::PaintPolyLine(TPolyLine3D *, Option_t *) { } inline void TPadView3D::PaintPoints3D(const TPoints3DABC *,Option_t *){ } inline void TPadView3D::SetAttNode(TNode *, Option_t *) { } inline void TPadView3D::SetLineAttr(Color_t ,Int_t ,Option_t *) { } inline void TPadView3D::UpdateNodeMatrix(TNode *, Option_t *) { } inline void TPadView3D::UpdatePosition(Double_t ,Double_t ,Double_t ,TRotMatrix *, Option_t *){ } #endif