// @(#)root/net:$Name: $:$Id: TPServerSocket.h,v 1.3 2001/01/29 00:03:55 rdm Exp $ // Author: Fons Rademakers 19/1/2001 /************************************************************************* * Copyright (C) 1995-2001, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TPServerSocket #define ROOT_TPServerSocket ////////////////////////////////////////////////////////////////////////// // // // TPServerSocket // // // // This class implements parallel server sockets. A parallel server // // socket waits for requests to come in over the network. It performs // // some operation based on that request and then possibly returns a // // full duplex parallel socket to the requester. The actual work is // // done via the TSystem class (either TUnixSystem, TWin32System or // // TMacSystem). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TServerSocket #include "TServerSocket.h" #endif class TPSocket; class TPServerSocket : public TServerSocket { private: Int_t fTcpWindowSize; // size of tcp window (for window scaling) TPServerSocket(const TPServerSocket &); // not implemented void operator=(const TPServerSocket &); // idem public: TPServerSocket(Int_t port, Bool_t reuse = kFALSE, Int_t backlog = kDefaultBacklog, Int_t tcpwindowsize = -1); TPServerSocket(const char *service, Bool_t reuse = kFALSE, Int_t backlog = kDefaultBacklog, Int_t tcpwindowsize = -1); virtual ~TPServerSocket() { } virtual TSocket *Accept(); ClassDef(TPServerSocket,0) // Parallel server socket }; #endif