// @(#)root/cont:$Name: $:$Id: TObjArray.h,v 1.12 2002/08/10 11:56:17 rdm Exp $ // Author: Fons Rademakers 11/09/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TObjArray #define ROOT_TObjArray ////////////////////////////////////////////////////////////////////////// // // // TObjArray // // // // An array of TObjects. The array expands automatically when adding // // elements (shrinking can be done by hand). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TSeqCollection #include "TSeqCollection.h" #endif class TObjArray : public TSeqCollection { friend class TObjArrayIter; friend class TClonesArray; protected: TObject **fCont; //!Array contents Int_t fLowerBound; //Lower bound of the array Int_t fLast; //Last element in array containing an object Bool_t BoundsOk(const char *where, Int_t at) const; void Init(Int_t s, Int_t lowerBound); Bool_t OutOfBoundsError(const char *where, Int_t i) const; Int_t GetAbsLast() const; public: TObjArray(Int_t s = TCollection::kInitCapacity, Int_t lowerBound = 0); TObjArray(const TObjArray &a); virtual ~TObjArray(); virtual void Clear(Option_t *option=""); virtual void Compress(); virtual void Delete(Option_t *option=""); virtual void Expand(Int_t newSize); // expand or shrink an array Int_t GetEntries() const; Int_t GetEntriesFast() const {return GetAbsLast()+1;} //only OK when no gaps Int_t GetLast() const; TObject **GetObjectRef(const TObject *obj) const; Bool_t IsEmpty() const { return GetAbsLast() == -1; } TIterator *MakeIterator(Bool_t dir = kIterForward) const; void Add(TObject *obj) { AddLast(obj); } virtual void AddFirst(TObject *obj); virtual void AddLast(TObject *obj); virtual void AddAt(TObject *obj, Int_t idx); virtual void AddAtAndExpand(TObject *obj, Int_t idx); virtual Int_t AddAtFree(TObject *obj); virtual void AddAfter(TObject *after, TObject *obj); virtual void AddBefore(TObject *before, TObject *obj); virtual TObject *RemoveAt(Int_t idx); virtual TObject *Remove(TObject *obj); TObject *At(Int_t idx) const; TObject *UncheckedAt(Int_t i) const { return fCont[i]; } TObject *Before(TObject *obj) const; TObject *After(TObject *obj) const; TObject *First() const; TObject *Last() const; virtual TObject *&operator[](Int_t i); virtual TObject *operator[](Int_t i) const; Int_t LowerBound() const { return fLowerBound; } Int_t IndexOf(const TObject *obj) const; void SetLast(Int_t last); virtual void Sort(Int_t upto = kMaxInt); virtual Int_t BinarySearch(TObject *obj, Int_t upto = kMaxInt); // the TObjArray has to be sorted, -1 == not found !! ClassDef(TObjArray,3) //An array of objects }; ////////////////////////////////////////////////////////////////////////// // // // TObjArrayIter // // // // Iterator of object array. // // // ////////////////////////////////////////////////////////////////////////// class TObjArrayIter : public TIterator { private: const TObjArray *fArray; //array being iterated Int_t fCursor; //current position in array Bool_t fDirection; //iteration direction TObjArrayIter() : fArray(0) { } public: TObjArrayIter(const TObjArray *arr, Bool_t dir = kIterForward); TObjArrayIter(const TObjArrayIter &iter); ~TObjArrayIter() { } TIterator &operator=(const TIterator &rhs); TObjArrayIter &operator=(const TObjArrayIter &rhs); const TCollection *GetCollection() const { return fArray; } TObject *Next(); void Reset(); ClassDef(TObjArrayIter,0) //Object array iterator }; //---- inlines ----------------------------------------------------------------- inline Bool_t TObjArray::BoundsOk(const char *where, Int_t at) const { return (at < fLowerBound || at-fLowerBound >= fSize) ? OutOfBoundsError(where, at) : kTRUE; } inline TObject *&TObjArray::operator[](Int_t i) { // Return the object at position i. Returns address at position 0 // if i is out of bounds. Result may be used as an lvalue. int j = i-fLowerBound; if (j >= 0 && j < fSize) return fCont[j]; BoundsOk("operator[]", i); fLast = -2; // invalidate fLast since the result may be used as an lvalue return fCont[0]; } inline TObject *TObjArray::operator[](Int_t i) const { // Return the object at position at. Returns 0 if i is out of bounds. int j = i-fLowerBound; if (j >= 0 && j < fSize) return fCont[j]; BoundsOk("operator[] const", i); return 0; } inline TObject *TObjArray::At(Int_t i) const { // Return the object at position i. Returns 0 if i is out of bounds. int j = i-fLowerBound; if (j >= 0 && j < fSize) return fCont[j]; BoundsOk("At", i); return 0; } #endif