// @(#)root/hist:$Name: $:$Id: TH3.h,v 1.24 2003/04/19 16:59:27 brun Exp $ // Author: Rene Brun 27/10/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TH3 #define ROOT_TH3 ////////////////////////////////////////////////////////////////////////// // // // TH3 // // // // 3-Dim histogram base class. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TH1 #include "TH1.h" #endif #ifndef ROOT_TAtt3D #include "TAtt3D.h" #endif class TH3 : public TH1, public TAtt3D { protected: virtual Int_t BufferFill(Axis_t, Stat_t) {return -2;} //may not use virtual Int_t BufferFill(Axis_t, Axis_t, Stat_t) {return -2;} //may not use virtual Int_t BufferFill(Axis_t x, Axis_t y, Axis_t z, Stat_t w); public: TH3(); TH3(const char *name,const char *title,Int_t nbinsx,Axis_t xlow,Axis_t xup ,Int_t nbinsy,Axis_t ylow,Axis_t yup ,Int_t nbinsz,Axis_t zlow,Axis_t zup); TH3(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins ,Int_t nbinsy,const Float_t *ybins ,Int_t nbinsz,const Float_t *zbins); TH3(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins ,Int_t nbinsy,const Double_t *ybins ,Int_t nbinsz,const Double_t *zbins); virtual ~TH3(); virtual Int_t BufferEmpty(Bool_t deleteBuffer=kFALSE); virtual void Copy(TObject &hnew) const; Int_t Fill(Axis_t) {return -1;} //MayNotUse Int_t Fill(Axis_t,Stat_t) {return -1;} //MayNotUse Int_t Fill(const char*, Stat_t) {return -1;} //MayNotUse Int_t Fill(Axis_t,const char*,Stat_t) {return -1;} //MayNotUse Int_t Fill(const char*,Axis_t,Stat_t) {return -1;} //MayNotUse Int_t Fill(const char*,const char*,Stat_t) {return -1;} //MayNotUse virtual Int_t Fill(Axis_t x, Axis_t y, Axis_t z); virtual Int_t Fill(Axis_t x, Axis_t y, Axis_t z, Stat_t w); virtual Int_t Fill(const char *namex, const char *namey, const char *namez, Stat_t w); virtual Int_t Fill(const char *namex, Axis_t y, const char *namez, Stat_t w); virtual Int_t Fill(const char *namex, const char *namey, Axis_t z, Stat_t w); virtual Int_t Fill(Axis_t x, const char *namey, const char *namez, Stat_t w); virtual Int_t Fill(Axis_t x, const char *namey, Axis_t z, Stat_t w); virtual Int_t Fill(Axis_t x, Axis_t y, const char *namez, Stat_t w); virtual void FillRandom(const char *fname, Int_t ntimes=5000); virtual void FillRandom(TH1 *h, Int_t ntimes=5000); virtual void FitSlicesZ(TF1 *f1=0,Int_t binminx=1, Int_t binmaxx=0,Int_t binminy=1, Int_t binmaxy=0, Int_t cut=0 ,Option_t *option="QNR"); // *MENU* virtual void GetRandom3(Axis_t &x, Axis_t &y, Axis_t &z); virtual void GetStats(Stat_t *stats) const; virtual Stat_t Integral(Option_t *option="") const; virtual Stat_t Integral(Int_t, Int_t, Option_t * ="") const {return 0;} virtual Stat_t Integral(Int_t, Int_t, Int_t, Int_t, Option_t * ="") const {return 0;} virtual Stat_t Integral(Int_t binx1, Int_t binx2, Int_t biny1, Int_t biny2, Int_t binz1, Int_t binz2, Option_t *option="") const; virtual Double_t KolmogorovTest(TH1 *h2, Option_t *option="") const; virtual Int_t Merge(TCollection *list); TH1D *ProjectionZ(const char *name="_pz", Int_t firstxbin=-1, Int_t lastxbin=9999, Int_t firstybin=0, Int_t lastybin=-1, Option_t *option="") const; // *MENU* TH1 *Project3D(Option_t *option="x") const; // *MENU* virtual void PutStats(Stat_t *stats); virtual void Reset(Option_t *option=""); virtual void Sizeof3D() const; ClassDef(TH3,3) //3-Dim histogram base class }; //________________________________________________________________________ class TH3C : public TH3, public TArrayC { public: TH3C(); TH3C(const char *name,const char *title,Int_t nbinsx,Axis_t xlow,Axis_t xup ,Int_t nbinsy,Axis_t ylow,Axis_t yup ,Int_t nbinsz,Axis_t zlow,Axis_t zup); TH3C(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins ,Int_t nbinsy,const Float_t *ybins ,Int_t nbinsz,const Float_t *zbins); TH3C(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins ,Int_t nbinsy,const Double_t *ybins ,Int_t nbinsz,const Double_t *zbins); TH3C(const TH3C &h3c); virtual ~TH3C(); virtual void AddBinContent(Int_t bin); virtual void AddBinContent(Int_t bin, Stat_t w); virtual void Copy(TObject &hnew) const; virtual TH1 *DrawCopy(Option_t *option="") const ; virtual Stat_t GetBinContent(Int_t bin) const; virtual Stat_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);} virtual Stat_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));} virtual void Reset(Option_t *option=""); virtual void SetBinContent(Int_t bin, Stat_t content); virtual void SetBinContent(Int_t bin, Int_t, Stat_t content) {SetBinContent(bin,content);} virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Stat_t content) {SetBinContent(GetBin(binx,biny,binz),content);} virtual void SetBinsLength(Int_t n=-1); TH3C& operator=(const TH3C &h1); friend TH3C operator*(Float_t c1, TH3C &h1); friend TH3C operator*(TH3C &h1, Float_t c1) {return operator*(c1,h1);} friend TH3C operator+(TH3C &h1, TH3C &h2); friend TH3C operator-(TH3C &h1, TH3C &h2); friend TH3C operator*(TH3C &h1, TH3C &h2); friend TH3C operator/(TH3C &h1, TH3C &h2); ClassDef(TH3C,3) //3-Dim histograms (one char per channel) }; //________________________________________________________________________ class TH3S : public TH3, public TArrayS { public: TH3S(); TH3S(const char *name,const char *title,Int_t nbinsx,Axis_t xlow,Axis_t xup ,Int_t nbinsy,Axis_t ylow,Axis_t yup ,Int_t nbinsz,Axis_t zlow,Axis_t zup); TH3S(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins ,Int_t nbinsy,const Float_t *ybins ,Int_t nbinsz,const Float_t *zbins); TH3S(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins ,Int_t nbinsy,const Double_t *ybins ,Int_t nbinsz,const Double_t *zbins); TH3S(const TH3S &h3s); virtual ~TH3S(); virtual void AddBinContent(Int_t bin); virtual void AddBinContent(Int_t bin, Stat_t w); virtual void Copy(TObject &hnew) const; virtual TH1 *DrawCopy(Option_t *option="") const; virtual Stat_t GetBinContent(Int_t bin) const; virtual Stat_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);} virtual Stat_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));} virtual void Reset(Option_t *option=""); virtual void SetBinContent(Int_t bin, Stat_t content); virtual void SetBinContent(Int_t bin, Int_t, Stat_t content) {SetBinContent(bin,content);} virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Stat_t content) {SetBinContent(GetBin(binx,biny,binz),content);} virtual void SetBinsLength(Int_t n=-1); TH3S& operator=(const TH3S &h1); friend TH3S operator*(Float_t c1, TH3S &h1); friend TH3S operator*(TH3S &h1, Float_t c1) {return operator*(c1,h1);} friend TH3S operator+(TH3S &h1, TH3S &h2); friend TH3S operator-(TH3S &h1, TH3S &h2); friend TH3S operator*(TH3S &h1, TH3S &h2); friend TH3S operator/(TH3S &h1, TH3S &h2); ClassDef(TH3S,3) //3-Dim histograms (one short per channel) }; //________________________________________________________________________ class TH3F : public TH3, public TArrayF { public: TH3F(); TH3F(const char *name,const char *title,Int_t nbinsx,Axis_t xlow,Axis_t xup ,Int_t nbinsy,Axis_t ylow,Axis_t yup ,Int_t nbinsz,Axis_t zlow,Axis_t zup); TH3F(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins ,Int_t nbinsy,const Float_t *ybins ,Int_t nbinsz,const Float_t *zbins); TH3F(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins ,Int_t nbinsy,const Double_t *ybins ,Int_t nbinsz,const Double_t *zbins); TH3F(const TH3F &h3f); virtual ~TH3F(); virtual void AddBinContent(Int_t bin) {++fArray[bin];} virtual void AddBinContent(Int_t bin, Stat_t w) {fArray[bin] += Float_t (w);} virtual void Copy(TObject &hnew) const; virtual TH1 *DrawCopy(Option_t *option="") const; virtual Stat_t GetBinContent(Int_t bin) const; virtual Stat_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);} virtual Stat_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));} virtual void Reset(Option_t *option=""); virtual void SetBinContent(Int_t bin, Stat_t content); virtual void SetBinContent(Int_t bin, Int_t, Stat_t content) {SetBinContent(bin,content);} virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Stat_t content) {SetBinContent(GetBin(binx,biny,binz),content);} virtual void SetBinsLength(Int_t n=-1); TH3F& operator=(const TH3F &h1); friend TH3F operator*(Float_t c1, TH3F &h1); friend TH3F operator*(TH3F &h1, Float_t c1) {return operator*(c1,h1);} friend TH3F operator+(TH3F &h1, TH3F &h2); friend TH3F operator-(TH3F &h1, TH3F &h2); friend TH3F operator*(TH3F &h1, TH3F &h2); friend TH3F operator/(TH3F &h1, TH3F &h2); ClassDef(TH3F,3) //3-Dim histograms (one float per channel) }; //________________________________________________________________________ class TH3D : public TH3, public TArrayD { public: TH3D(); TH3D(const char *name,const char *title,Int_t nbinsx,Axis_t xlow,Axis_t xup ,Int_t nbinsy,Axis_t ylow,Axis_t yup ,Int_t nbinsz,Axis_t zlow,Axis_t zup); TH3D(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins ,Int_t nbinsy,const Float_t *ybins ,Int_t nbinsz,const Float_t *zbins); TH3D(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins ,Int_t nbinsy,const Double_t *ybins ,Int_t nbinsz,const Double_t *zbins); TH3D(const TH3D &h3d); virtual ~TH3D(); virtual void AddBinContent(Int_t bin) {++fArray[bin];} virtual void AddBinContent(Int_t bin, Stat_t w) {fArray[bin] += Double_t (w);} virtual void Copy(TObject &hnew) const; virtual TH1 *DrawCopy(Option_t *option="") const; virtual Stat_t GetBinContent(Int_t bin) const; virtual Stat_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);} virtual Stat_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));} virtual void Reset(Option_t *option=""); virtual void SetBinContent(Int_t bin, Stat_t content); virtual void SetBinContent(Int_t bin, Int_t, Stat_t content) {SetBinContent(bin,content);} virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Stat_t content) {SetBinContent(GetBin(binx,biny,binz),content);} virtual void SetBinsLength(Int_t n=-1); TH3D& operator=(const TH3D &h1); friend TH3D operator*(Float_t c1, TH3D &h1); friend TH3D operator*(TH3D &h1, Float_t c1) {return operator*(c1,h1);} friend TH3D operator+(TH3D &h1, TH3D &h2); friend TH3D operator-(TH3D &h1, TH3D &h2); friend TH3D operator*(TH3D &h1, TH3D &h2); friend TH3D operator/(TH3D &h1, TH3D &h2); ClassDef(TH3D,3) //3-Dim histograms (one double per channel) }; #endif