// @(#)root/g3d:$Name: $:$Id: TGLViewerImp.h,v 1.4 2002/11/13 07:55:48 brun Exp $ // Author: Valery Fine 23/05/97 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLViewerImp #define ROOT_TGLViewerImp ////////////////////////////////////////////////////////////////////////// // // // TGLViewerImp // // // // Second ABC TGLViewerImp specifies Window system independent openGL // // interface. This class uses the GL includes and isn't passed to CINT // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_Rtypes #include "Rtypes.h" #endif #ifndef ROOT_Buttons #include "Buttons.h" #endif class TPadOpenGLView; class TGLViewerImp { protected: friend class TPadOpenGLView; UInt_t fDrawList; // GL list used to redraw the contents TPadOpenGLView *fGLView; // Pointer to Pad GL View object Bool_t fPaint; // Allows "Refresh" OpenGL window virtual void Disconnect(){ fGLView = 0;} // to be called from TPadOpenGLView dtor public: enum {kStatusPopIn, kStatusNoBorders, kStatusOwn, kStatusPopOut}; TGLViewerImp(); TGLViewerImp(TPadOpenGLView *padview, const char *title="OpenGL Viewer", UInt_t width=400, UInt_t height=300); TGLViewerImp(TPadOpenGLView *padview, const char *title, Int_t x, Int_t y,UInt_t width, UInt_t height); virtual ~TGLViewerImp(); virtual void CreateContext() { } virtual void CreateStatusBar(Int_t nparts=1); virtual void CreateStatusBar(Int_t *parts, Int_t nparts=1); virtual void DeleteContext() { } virtual void DeleteView(); virtual void HandleInput(EEventType button, Int_t x, Int_t y); TPadOpenGLView *GetGLView(); virtual void MakeCurrent() { }; virtual void Paint(Option_t *opt=""); virtual void SetStatusText(const char *text, Int_t partidx=0,Int_t stype=0); virtual void ShowStatusBar(Bool_t show = kTRUE); virtual void SwapBuffers() { }; virtual UInt_t GetDrawList() { return fDrawList; } virtual void SetDrawList(UInt_t list) { fDrawList = list; } virtual void Iconify() { }; virtual void Show() { }; virtual void Update() { fPaint = kTRUE; } ClassDef(TGLViewerImp,0) //ROOT OpenGL viewer implementation }; inline void TGLViewerImp::CreateStatusBar(Int_t) { } inline void TGLViewerImp::CreateStatusBar(Int_t *, Int_t) { } inline TPadOpenGLView *TGLViewerImp::GetGLView() { return fGLView;} inline void TGLViewerImp::SetStatusText(const char *, Int_t, Int_t) { } inline void TGLViewerImp::ShowStatusBar(Bool_t) { } // $log$ #endif