// @(#)root/g3d:$Name: $:$Id: TAxis3D.h,v 1.6 2002/10/31 07:27:34 brun Exp $ // Author: Valery Fine(fine@mail.cern.ch) 07/01/2000 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TAxis3D #define ROOT_TAxis3D // $Id: TAxis3D.h,v 1.6 2002/10/31 07:27:34 brun Exp $ // *********************************************************************** // * C++ class library to paint axis "arround" TView object // * Copyright(c) 1997~1999 [BNL] Brookhaven National Laboratory, STAR, All rights reserved // * Author Valeri Fine (fine@bnl.gov) // * Copyright(c) 1997~1999 Valeri Fine (fine@bnl.gov) // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // * // * Permission to use, copy, modify and distribute this software and its // * documentation for any purpose is hereby granted without fee, // * provided that the above copyright notice appear in all copies and // * that both that copyright notice and this permission notice appear // * in supporting documentation. Brookhaven National Laboratory makes no // * representations about the suitability of this software for any // * purpose. It is provided "as is" without express or implied warranty. // ************************************************************************ ////////////////////////////////////////////////////////////////////////// // // // TAxis3D // // // // 3D axice // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TAxis #include "TAxis.h" #endif class TF1; class TBrowser; class TGaxis; class TVirtualPad; class TView; class TAxis3D : public TNamed { private: Int_t AxisChoice(Option_t *axis) const; void Build(); protected: TAxis fAxis[3]; //X/Y/Z axis TString fOption; // Options (is not use yet) static const Char_t *rulerName; // The default object name TAxis *fSelected; //! The selected axis to play with Bool_t fZoomMode; // Zoom mode for the entire parent TPad virtual void Copy(TObject &hnew) const; void InitSet(); Bool_t SwitchZoom(); public: TAxis3D(); TAxis3D(Option_t *option); TAxis3D(const TAxis3D &axis); virtual ~ TAxis3D(){;} virtual void Browse(TBrowser *b); virtual Int_t DistancetoPrimitive(Int_t px, Int_t py); virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py); virtual Int_t GetNdivisions(Option_t *axis="X") const; virtual Color_t GetAxisColor(Option_t *axis="X") const; virtual Color_t GetLabelColor(Option_t *axis="X") const; virtual Style_t GetLabelFont(Option_t *axis="X") const; virtual Float_t GetLabelOffset(Option_t *axis="X") const; virtual Float_t GetLabelSize(Option_t *axis="X") const; static TAxis3D *GetPadAxis(TVirtualPad *pad=0); virtual Float_t GetTitleOffset(Option_t *axis="X") const; virtual Float_t GetTickLength(Option_t *axis="X") const; virtual void GetCenter(Axis_t *center) {fAxis[0].GetCenter(center);} virtual void GetLowEdge(Axis_t *edge) {fAxis[0].GetLowEdge(edge);} virtual char *GetObjectInfo(Int_t px, Int_t py) const; Option_t *GetOption() const {return fOption.Data();} virtual TAxis *GetXaxis() {return &fAxis[0];} virtual TAxis *GetYaxis() {return &fAxis[1];} virtual TAxis *GetZaxis() {return &fAxis[2];} virtual Bool_t IsFolder() const { return kTRUE;} virtual void Paint(Option_t *option=""); void PaintAxis(TGaxis *axis, Float_t ang); static Double_t *PixeltoXYZ(Double_t px, Double_t py, Double_t *point3D, TView *view =0); virtual void SavePrimitive(ofstream &out, Option_t *option); virtual void SetAxisColor(Color_t color=1, Option_t *axis="*"); // *MENU* virtual void SetAxisRange(Double_t xmin, Double_t xmax, Option_t *axis="*"); virtual void SetLabelColor(Color_t color=1, Option_t *axis="*");// *MENU* virtual void SetLabelFont(Style_t font=62, Option_t *axis="*"); // *MENU* virtual void SetLabelOffset(Float_t offset=0.005, Option_t *axis="*"); // *MENU* virtual void SetLabelSize(Float_t size=0.02, Option_t *axis="*"); // *MENU* virtual void SetNdivisions(Int_t n=510, Option_t *axis="*"); // *MENU* virtual void SetOption(Option_t *option=" ") {fOption = option;} virtual void SetTickLength(Float_t length=0.02, Option_t *axis="*"); // *MENU* virtual void SetTitleOffset(Float_t offset=1, Option_t *axis="*"); // *MENU* virtual void SetXTitle(const char *title) {fAxis[0].SetTitle(title);} // *MENU* virtual void SetYTitle(const char *title) {fAxis[1].SetTitle(title);} // *MENU* virtual void SetZTitle(const char *title) {fAxis[2].SetTitle(title);} // *MENU* static TAxis3D *ToggleRulers(TVirtualPad *pad=0); static TAxis3D *ToggleZoom(TVirtualPad *pad=0); void UseCurrentStyle(); ClassDef(TAxis3D,1) //3-D ruler painting class }; inline Bool_t TAxis3D::SwitchZoom(){Bool_t s = fZoomMode; fZoomMode = !fZoomMode; return s;} #endif