Class iicm.vrml.pwutils.FloatArray
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Class iicm.vrml.pwutils.FloatArray

java.lang.Object
   |
   +----iicm.vrml.pwutils.FloatArray

public class FloatArray
extends Object
FloatArray - dynamic array of float type values better time and memory efficiency than Vector, float[] accessible in native code Copyright (c) 1996 IICM

Constructor Index

 o FloatArray()
create with default length
 o FloatArray(float[])
copy initial data from another float[].
 o FloatArray(FloatArray)
copy initial data from another FloatArray (non-null).
 o FloatArray(int)
create with initial buffer length

Method Index

 o append(float)
append one float element
 o clearData()
clear the array
 o getCount()
get count of used array members.
 o getData()
get data array.
 o setData(float[])
copy data from a float[]
 o setData(float[], int)
copy first n elements of a float[]
 o setData(FloatArray)
copy data from another FloatArray
 o setSize(int)
set number of used array elements (ensures there is enough storage)

Constructors

 o FloatArray
  public FloatArray()
create with default length
 o FloatArray
  public FloatArray(int len)
create with initial buffer length
 o FloatArray
  public FloatArray(float dat[])
copy initial data from another float[]. To say it again: values in float[] are *copied* and not just referenced by this class
 o FloatArray
  public FloatArray(FloatArray dat)
copy initial data from another FloatArray (non-null). do not use the above constructor in this case, as it would use all values, not just the used length (count); again: values are *copied*

Methods

 o setData
  public void setData(FloatArray dat)
copy data from another FloatArray
 o setData
  public void setData(float dat[])
copy data from a float[]
 o setData
  public synchronized void setData(float dat[],
                                   int n)
copy first n elements of a float[]
 o getCount
  public final synchronized int getCount()
get count of used array members. Note: may be smaller than data_.length
 o getData
  public final synchronized float[] getData()
get data array. Only elements 0 to (getCount () - 1) were set by user. Subsequent calls (after enlargement) may return a different array object
 o append
  public synchronized void append(float d)
append one float element
 o setSize
  public synchronized void setSize(int n)
set number of used array elements (ensures there is enough storage)
 o clearData
  public synchronized boolean clearData()
clear the array
Returns:
true if the array was previously non-empty

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