Class iicm.vrml.pw.CylinderSensor
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Class iicm.vrml.pw.CylinderSensor
java.lang.Object
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+----iicm.vrml.pw.Node
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+----iicm.vrml.pw.Sensor
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+----iicm.vrml.pw.CylinderSensor
- public class CylinderSensor
- extends Sensor
- implements PointerSensor
-
autoOffset
-
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CYLINDERMODE
-
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cylRadius_
-
-
diskAngle
-
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DISKMODE
-
-
dragMode_
-
-
enabled
-
-
isActive
-
-
maxAngle
-
-
minAngle
-
-
offset
-
-
rotateY
-
-
rotation_changed
-
-
trackPoint_changed
-
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mouseDown(float, float, Hitpoint, double)
- handle mouse down in interaction mode
-
mouseDrag(float, float, Hitpoint, double)
- handle mouse drag in interaction mode
-
mouseExit(double)
- handle mouse exit
-
mouseMove(float, float, Hitpoint, double)
- handle mouse move in interaction mode
-
mouseUp(double)
- handle mouse up in interaction mode
-
nodeName()
- the node's name
-
traverse(Traverser)
- must call appropriate method of Traverser for node traversal
offset
public SFFloat offset
diskAngle
public SFFloat diskAngle
maxAngle
public SFFloat maxAngle
minAngle
public SFFloat minAngle
enabled
public SFBool enabled
autoOffset
public SFBool autoOffset
isActive
public SFBool isActive
rotation_changed
public SFRotation rotation_changed
trackPoint_changed
public SFVec3f trackPoint_changed
dragMode_
public int dragMode_
cylRadius_
public float cylRadius_
CYLINDERMODE
public final static int CYLINDERMODE
DISKMODE
public final static int DISKMODE
rotateY
public float rotateY[]
nodeName
public String nodeName()
- the node's name
- Overrides:
- nodeName in class Node
traverse
public void traverse(Traverser t)
- must call appropriate method of Traverser for node traversal
- Overrides:
- traverse in class Node
mouseMove
public void mouseMove(float downx,
float downy,
Hitpoint hit,
double timestamp)
- handle mouse move in interaction mode
mouseDrag
public void mouseDrag(float dragx,
float dragy,
Hitpoint hit,
double timestamp)
- handle mouse drag in interaction mode
mouseDown
public void mouseDown(float downx,
float downy,
Hitpoint hit,
double timestamp)
- handle mouse down in interaction mode
mouseUp
public void mouseUp(double timestamp)
- handle mouse up in interaction mode
mouseExit
public void mouseExit(double timestamp)
- handle mouse exit
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